|
0c13de4668
|
Bugfix BindAction Consuming Left Mouse Input
|
2023-04-26 03:22:13 +01:00 |
|
|
f7c4fdac3f
|
Updated Combat to Include a Reload Effect
|
2023-04-26 02:10:01 +01:00 |
|
|
cf2a198c3e
|
Updated BookUI to Display Turn State and Escape Percentage
|
2023-04-25 04:23:51 +01:00 |
|
|
32e65e3f47
|
Updated BookUI for Cast & Clear Buttons
|
2023-04-25 03:46:52 +01:00 |
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|
d0eaf37de7
|
Updated BookUI for Icon Positioning
|
2023-04-25 01:13:04 +01:00 |
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|
e7121dbb49
|
Updated BookUI to Include Escape Button & Percent
|
2023-04-25 01:08:26 +01:00 |
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|
eb43c252af
|
Updated BookUI to Include Element Icons
|
2023-04-25 01:07:35 +01:00 |
|
MH261677
|
a770fc47f1
|
Started working on sparks for gun
|
2023-04-24 18:43:22 +01:00 |
|
|
18ceedfa03
|
Updated Character to Convert Screen Space to World for Interaction
|
2023-04-24 18:01:51 +01:00 |
|
Kacper Szelest
|
0384c4977d
|
Changed location of text int tutorial
I changed the lovation of the text in the tutorial to fit the page better.
|
2023-04-24 16:08:45 +01:00 |
|
Kacper Szelest
|
00a22d1c39
|
Changed tutorial text
I shortened the text on the tutorial to condense it and not dump the player with text.
|
2023-04-24 16:07:09 +01:00 |
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|
ba35cfd06e
|
Bound Health Percent UI to Get Combat Character Health
|
2023-04-24 12:08:59 +01:00 |
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fa3a811553
|
Added Tutorial Widget with Functionality
|
2023-04-24 11:54:28 +01:00 |
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|
bc94d3aeae
|
Updated Intro Text for Cosmetic Changes
|
2023-04-21 14:41:06 +01:00 |
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b5d451d948
|
Updated BookUI for Small Cosmetic Changes
|
2023-04-21 14:35:36 +01:00 |
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7c39553dd2
|
Updated Book UI to Display Only Valid Combos
|
2023-04-21 04:26:09 +01:00 |
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11a58bb836
|
Added 1st and 2nd Element UI Book Elements
|
2023-04-21 04:16:46 +01:00 |
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|
02e1ec436c
|
Updated TurnBasedCombat to Use New Book UI
|
2023-04-21 03:44:01 +01:00 |
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|
94f45d99c3
|
Added Combat UI Asset for World Space
|
2023-04-21 02:57:18 +01:00 |
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793e096ed5
|
Merge remote-tracking branch 'origin/tutorial-functionality' into Book-UI
# Conflicts:
# Content/Levels/Build.umap
|
2023-04-20 22:30:57 +01:00 |
|
Kacper Szelest
|
b50e9dc161
|
Added UI elements and collisions
I added ui elements and collisions
|
2023-04-20 16:46:27 +01:00 |
|
MARCEL HARA
|
2f74de4889
|
Updated IntroText to add close button
|
2023-04-17 17:34:26 +01:00 |
|
MARCEL HARA
|
c412e8c163
|
Added TutorialText to game
added a ui and made it appear at the start of the game
|
2023-04-17 17:33:40 +01:00 |
|
MARCEL HARA
|
5e534b3af9
|
Updated Flashlight brightness
|
2023-03-29 17:16:11 +01:00 |
|
EMILY TAYLOR
|
7ec5c4442f
|
Added Book and Material
Implemented book asset in game and material.
|
2023-03-29 16:19:37 +01:00 |
|
CHARLIE SEYMOUR
|
5307c9c02d
|
Added combat and material bars
|
2023-03-29 15:48:08 +01:00 |
|
|
2e6398da59
|
Bugfix Input Not Being Re-Enabled On Respawn
|
2023-03-28 05:19:41 +01:00 |
|
|
b51ac385cd
|
Bugfix Inventory Widget Anchors Not Correctly Set
|
2023-03-28 04:56:56 +01:00 |
|
|
1b4a2673e3
|
Updated Combat UI for New Conventions (WIP)
|
2023-03-28 04:36:27 +01:00 |
|
|
544de9810c
|
Updated Combat Character Increased Sprint Speed
|
2023-03-28 03:46:35 +01:00 |
|
|
3f5c7bcf1c
|
Bugfix Merchant Unable to Purchase Items
|
2023-03-28 03:43:31 +01:00 |
|
Charlie Seymour
|
cef9cd9d7b
|
Added Custom Health bars
Health only
|
2023-03-23 17:55:59 +00:00 |
|
Marcel Hara
|
0779e31c75
|
Updated Positions of Items to Merchant Shop
Fixed the origin of the items and properly positioned and scaled items to make the merchant shop work fully
|
2023-03-16 17:18:01 +00:00 |
|
Marcel Hara
|
6f9f95ab9d
|
Attempted fix widget to merchant system
|
2023-03-14 13:04:33 +00:00 |
|
|
7d078cbb4c
|
Added Sprint using Left Shift
|
2023-03-14 04:40:13 +00:00 |
|
|
7585520586
|
Added Death Screen
|
2023-03-14 04:17:29 +00:00 |
|
|
c5409fcaa7
|
Removed Merchant Soft Lock for Build
Merchant SEVERELY BUGGY FUNCTIONALITY HAS BEEN DISABLED
|
2023-03-14 04:01:09 +00:00 |
|
|
b27f6ef064
|
Added Flashlight Tutorial
|
2023-03-14 00:34:06 +00:00 |
|
|
63b6c20c13
|
Updated Combat Character to Toggle Flashlight
|
2023-03-14 00:31:06 +00:00 |
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|
4d77431338
|
Merge branch 'Quest-&-Dialogue-System' into dev
|
2023-03-13 22:02:36 +00:00 |
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|
af86084f3e
|
Updated Quest UI to Display Tasks
|
2023-03-13 18:11:42 +00:00 |
|
|
bfa6c24ee9
|
Bugfix New UI Not Displaying
|
2023-03-13 18:10:02 +00:00 |
|
Marcel Hara
|
688a724a62
|
Merge branch 'dev' into UI-Implementation
# Conflicts:
# Content/Blueprints/Player/BP_MyTempCharacter.uasset
# Content/Levels/Top_layer_level.umap
|
2023-03-13 17:13:56 +00:00 |
|
Marcel Hara
|
7e8ded362a
|
Added All Item ammo types
Added every item ammo type to the game
|
2023-03-13 17:00:08 +00:00 |
|
Marcel Hara
|
7343484038
|
Updated MainWidget to fix scaling issues
|
2023-03-13 16:13:27 +00:00 |
|
Charlie Seymour
|
e0f7a2682a
|
Bugfix Old Version of the Character with Missing References
|
2023-03-13 16:11:44 +00:00 |
|
Marcel Hara
|
e8000eb823
|
Updated GameUI to Rounded buttons and optimisation
removed unwanted blueprints to speed up menus and make them work better and made all the buttons rounded to make it look nicer
|
2023-03-13 16:06:41 +00:00 |
|
Marcel Hara
|
cffbe29981
|
Imported Font to replace all ui fonts
Replaced all the ui fonts with the new imported font
|
2023-03-13 15:55:34 +00:00 |
|
|
3a99e71bde
|
Added Base Stub for Quest System
|
2023-03-13 05:19:13 +00:00 |
|
|
76b2d78f0e
|
Updated Dialogue for Choices
|
2023-03-13 04:49:09 +00:00 |
|
MH261677
|
93ed73e678
|
Changed Inventory_UI to Game_UI folder
Changed folder names and added a Quit button to the settings menu
|
2023-03-07 14:25:08 +00:00 |
|
MH261677
|
f90a75f599
|
Added Icons to replace MainWidg text
Imported the icons into unreal and replaced all the text on Mainwidget to the respected icons
|
2023-03-07 14:18:48 +00:00 |
|
MH261677
|
b88f787315
|
Updated MainWidg to change hover colour
Added a hovor colour to make it more obvious what the user is clicking on
|
2023-03-07 14:09:09 +00:00 |
|
MH261677
|
0c2dc067da
|
Updated PlayerInv,TempChar to enable hotkeys
Enabled pressing tab to go straight to inventory instead of having to go to settings via escape key and then switching to inventory manually
|
2023-03-07 13:36:04 +00:00 |
|
MH261677
|
72d6ac39fc
|
Created WBP_Gear,WBP_Lore and fixed scaling issues
Created the final widgets for the menu and fixed some issues of buttons being out of place and not anchored properly
|
2023-03-07 13:18:45 +00:00 |
|
MH261677
|
3cac587f30
|
Updated MainWidget, TempCharacter to menu opening
Fixed the menu not being able to close properly
|
2023-03-07 13:00:24 +00:00 |
|
Marcel Hara
|
17df5728d9
|
Added WBP_Maps,WBP_Settings to MainMenuWidg
Added new widgets and now adding functionaity to escape button to make it close and re-open the menu
|
2023-03-06 17:27:16 +00:00 |
|
Emily Taylor
|
3982712189
|
Uploaded MerchantCharacter, Merchant Shop assets and Goat into engine
Goat enemy fbx and material, merchant character and material and merchant shop untextured meshes in engine.
|
2023-03-06 16:28:04 +00:00 |
|
Emily Taylor
|
c4a668c2e9
|
Added Merchant Shop assets
Added Merchant shop FBX
|
2023-03-06 15:31:55 +00:00 |
|
Marcel Hara
|
0da833f0f7
|
Created Combos,MainWidget to allow widget switch
Created a Combos and MainMenu Widget screen. Also reworked the inventory UI and fixed layering and scaling issues
|
2023-03-06 15:12:06 +00:00 |
|
|
b16f632537
|
Updated Combat to Hide Gold & Health Text
|
2023-03-06 05:25:36 +00:00 |
|
|
b5048e4be3
|
Updated Project Settings for Build
|
2023-03-06 00:22:09 +00:00 |
|
|
1cf40d1c05
|
Merge branch 'Hub-level-blockout' into dev
|
2023-03-06 00:20:01 +00:00 |
|
|
704ba824e6
|
Merge branch 'Turn-Based-Combat' into Hub-level-blockout
|
2023-03-05 18:47:08 +00:00 |
|
MH261677
|
4357537009
|
Updated TempCharacter to create NoiseEmitter
Got the NoiseEmitter component and then used the makenoise function to make it create noise everytime the player walks
|
2023-03-05 17:41:39 +00:00 |
|
KACPER Szelest
|
ffac8b483f
|
Updated build level with outline material and wall
I added the big wall in to the build level and added some outlines into the level
|
2023-03-03 21:10:47 +00:00 |
|
|
69b235030a
|
Updated Combat Character to Add a Flashlight
|
2023-03-03 18:39:59 +00:00 |
|
Kacper Szelest
|
26c93284d0
|
Updated build level
Added a few dressing assets and dressed the level
|
2023-03-03 18:13:30 +00:00 |
|
|
c742abfce4
|
Added DamageOverTime Status Effect for Combat
|
2023-03-02 15:06:31 +00:00 |
|
|
0be235f6b1
|
Updated Thorns Status Effect to Trigger OnPlayerDamage
|
2023-03-02 03:25:00 +00:00 |
|
|
e8c20e2d67
|
Merge branch 'dev' into Turn-Based-Combat
# Conflicts:
# Content/Blueprints/Combat_UI/CombatCharacter.uasset
# Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
# Content/Dialogue/NPCTest.uasset
# Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
|
2023-02-28 15:29:35 +00:00 |
|
MARCEL HARA
|
1ead32f0c8
|
Added InventoryImage to Inventory UI
|
2023-02-27 17:45:58 +00:00 |
|
|
fb697f3588
|
Added Thorns Status Effect for Combat
|
2023-02-27 04:55:12 +00:00 |
|
|
9b0ef82e7c
|
Updated TurnBasedCombat to Include New Combos
|
2023-02-27 04:07:19 +00:00 |
|
|
e96c3411c0
|
Updated StatusSystem for Seconds Countdown
|
2023-02-27 03:46:06 +00:00 |
|
|
939d1e8b92
|
Bugfix StatusEffects Not Being Added to Player
|
2023-02-25 00:20:49 +00:00 |
|
|
88323e4ea6
|
Updated EatableItems to Add Status Effects
|
2023-02-23 17:48:20 +00:00 |
|
MARCEL HARA
|
119b5a141a
|
Updated TempCharacter to remove unused Ulogs
|
2023-02-23 15:19:32 +00:00 |
|
|
2eae4b6c0e
|
Added Status Indicator Widget for HUD Indication
|
2023-02-23 03:01:21 +00:00 |
|
|
31a6a5d98e
|
Added StatusEffect Stub for Multiple Status Effects
|
2023-02-20 17:58:32 +00:00 |
|
MARCEL HARA
|
5e448c897d
|
Updated Widgets to fix scaling issue
Fixed scaling issue on all widgets to fit all monitor types
|
2023-02-20 16:03:25 +00:00 |
|
MH261677
|
618a9509ca
|
Updated EatableItems to add ammo {UNSTABLE}
Added functionality to the ammo count currently unstable as need to wait for other programmer to understand why it crashes.
|
2023-02-19 15:29:16 +00:00 |
|
MARCEL HARA
|
77c43ab3d1
|
Updated TempCharacter to find AI Sphere
|
2023-02-16 15:02:58 +00:00 |
|
MH261677
|
a6436c9110
|
Added BP_AmmoItem
Added Ammo into the game for the player to find
|
2023-02-07 00:11:19 +00:00 |
|
MH261677
|
797c447d47
|
Added Ammo Icon to Images
|
2023-02-06 23:51:45 +00:00 |
|
MARCEL HARA
|
5b4da1f02e
|
Updated TempCharacter for Jump and Sneak
Added A sneak function and Jump function for the character
|
2023-02-06 15:26:22 +00:00 |
|
MARCEL HARA
|
0cf4ace43a
|
Updated TempCharacter
Added Jump function which is using ACharacter and started working on custom Sneak function
|
2023-02-06 14:30:13 +00:00 |
|
|
a16de31aa2
|
Merge remote-tracking branch 'origin/merchant-system-v4' into dev
|
2023-02-06 13:53:22 +00:00 |
|
MH261677
|
5364f92edb
|
Updated WBP_ItemDisplay
Item_Stack now changes to however many stacks the player has bought of the item
|
2023-02-04 17:49:17 +00:00 |
|
MH261677
|
f4e0511f5c
|
Updated TempCharacter blueprint
Added a check to make sure the player is not in the shop when opening inventory
|
2023-02-04 17:41:09 +00:00 |
|
|
9e451d4539
|
Bugfix Set Mouse Input to Only Poll Yaw Movement
|
2023-02-02 02:19:59 +00:00 |
|
|
7a715c2e55
|
Bugfix Hard Reference for GunEffect not Saving
|
2023-01-31 03:13:17 +00:00 |
|
|
8cf4d1d52e
|
Built Lighting for Build
|
2023-01-31 02:45:23 +00:00 |
|
|
75f373e0c4
|
Updated Beta Level Map for Temp Jelly Assets
|
2023-01-31 02:15:07 +00:00 |
|
|
a15054656e
|
Merge branch 'dev' into Shaders
# Conflicts:
# Content/Levels/Top_layer_level.umap
|
2023-01-31 02:04:48 +00:00 |
|
|
ed0bcc7c76
|
Updated CombatCharacter to Spawn GunEffect onClick
|
2023-01-31 01:48:35 +00:00 |
|
|
45374da8bb
|
Updated Combat System to Disengage from Combat
|
2023-01-31 01:39:42 +00:00 |
|
|
d9584f3b55
|
Removed Escape To Main Menu
|
2023-01-31 01:23:28 +00:00 |
|
|
ad91d6eac7
|
Updated GunEffect Changed Texture from White
|
2023-01-31 01:02:36 +00:00 |
|
|
7e81387247
|
Merge remote-tracking branch 'origin/merchant-system-v4' into Turn-Based-Combat
# Conflicts:
# Content/Blueprints/Combat_UI/CombatCharacter.uasset
|
2023-01-31 00:50:59 +00:00 |
|