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EV-0.1.4.0
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@ -0,0 +1,28 @@
|
||||
Intro Dialogue:
|
||||
- So you must be the mayors new toy...
|
||||
- I'm Greasy Rick, sent here to assist you on your first job
|
||||
- Timothy Huntsmer is your target
|
||||
- As we speak he's partying so we should hurry up to catch him off guard
|
||||
- I already came up with a plan to get you in
|
||||
- You'll just need some extra gear...
|
||||
- Follow me, I'll get you sorted
|
||||
|
||||
|
||||
Market Place Dialogue:
|
||||
- Aight we made it...
|
||||
- Seems like some thugs have taken a liking to the market place
|
||||
- Why dont you try out your fancy new gadgets?
|
||||
- Remember, press Q to equip you RECON, and E to equip your COMBAT
|
||||
- ...or just stick to old school guns, works too
|
||||
- Either way, after you deal with them, go craft yourself a silencer with the scraps I left you at my work bench
|
||||
- Good luck
|
||||
|
||||
Ricks Plan:
|
||||
- Good job, now that you're equipped with a silencer we can move onto the plan
|
||||
- You know that Pachinko Parlour just down the street?
|
||||
- Let's just say the owner is on the Mayor's naught list...
|
||||
- And lucky for us, he just so happens to live in the same building as our target
|
||||
- So why don't we knock two birds with one stone? Kill the owner and take his building pass
|
||||
- Just be careful, this place is well guarded and they will (won't yet lol) send reinforcements if they spot you
|
||||
- So why don't you go put that new silencer of yours to good use?
|
||||
- Anyways, good luck, you'll be on your own from here on out.
|
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Assets/Pistol/SM_Handgun_Untextured.fbx
(Stored with Git LFS)
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BIN
Assets/Pistol/SM_Handgun_Untextured.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Pistol_suppresor/SM_Suppresor.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Pistol_suppresor/SM_Suppresor.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Pistol_suppresor/Suppresor_low_Suppresor_BaseColor.png
(Stored with Git LFS)
Normal file
BIN
Assets/Pistol_suppresor/Suppresor_low_Suppresor_BaseColor.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Pistol_suppresor/Suppresor_low_Suppresor_Normal.png
(Stored with Git LFS)
Normal file
BIN
Assets/Pistol_suppresor/Suppresor_low_Suppresor_Normal.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Pistol_suppresor/Suppresor_low_Suppresor_OcclusionRoughnessMetallic.png
(Stored with Git LFS)
Normal file
BIN
Assets/Pistol_suppresor/Suppresor_low_Suppresor_OcclusionRoughnessMetallic.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/RoadTexture/plane_standardSurface1_BaseColor.png
(Stored with Git LFS)
Normal file
BIN
Assets/RoadTexture/plane_standardSurface1_BaseColor.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/RoadTexture/plane_standardSurface1_Normal.png
(Stored with Git LFS)
Normal file
BIN
Assets/RoadTexture/plane_standardSurface1_Normal.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/RoadTexture/plane_standardSurface1_OcclusionRoughnessMetallic.png
(Stored with Git LFS)
Normal file
BIN
Assets/RoadTexture/plane_standardSurface1_OcclusionRoughnessMetallic.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/SandMaterial_export/Sand_BaseColor.png
(Stored with Git LFS)
Normal file
BIN
Assets/SandMaterial_export/Sand_BaseColor.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/SandMaterial_export/Sand_Normal.png
(Stored with Git LFS)
Normal file
BIN
Assets/SandMaterial_export/Sand_Normal.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/SandMaterial_export/Sand_OcclusionRoughnessMetallic.png
(Stored with Git LFS)
Normal file
BIN
Assets/SandMaterial_export/Sand_OcclusionRoughnessMetallic.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Textures/Fish/Fish Blue.png
(Stored with Git LFS)
Normal file
BIN
Assets/Textures/Fish/Fish Blue.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Textures/Fish/Fish Gray.png
(Stored with Git LFS)
Normal file
BIN
Assets/Textures/Fish/Fish Gray.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Textures/Fish/Fish Orange.png
(Stored with Git LFS)
Normal file
BIN
Assets/Textures/Fish/Fish Orange.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Textures/Fish/Fish Pink.png
(Stored with Git LFS)
Normal file
BIN
Assets/Textures/Fish/Fish Pink.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/UI/Items/ApartmentInvitationPass.png
(Stored with Git LFS)
Normal file
BIN
Assets/UI/Items/ApartmentInvitationPass.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/UI/UI_Bar_Fill.png
(Stored with Git LFS)
Normal file
BIN
Assets/UI/UI_Bar_Fill.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/UI/UI_Bar_Outline.png
(Stored with Git LFS)
Normal file
BIN
Assets/UI/UI_Bar_Outline.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Weapon_Workbench/Bench_low_WorkBench_BaseColor.png
(Stored with Git LFS)
Normal file
BIN
Assets/Weapon_Workbench/Bench_low_WorkBench_BaseColor.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Weapon_Workbench/Bench_low_WorkBench_Normal.png
(Stored with Git LFS)
Normal file
BIN
Assets/Weapon_Workbench/Bench_low_WorkBench_Normal.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Weapon_Workbench/Bench_low_WorkBench_OcclusionRoughnessMetallic.png
(Stored with Git LFS)
Normal file
BIN
Assets/Weapon_Workbench/Bench_low_WorkBench_OcclusionRoughnessMetallic.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Weapon_Workbench/SM_WorkBench.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Weapon_Workbench/SM_WorkBench.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/living room/sofa_02.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/living room/sofa_02.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/living room/textures/sofa_02_standardSurface1_BaseColor.png
(Stored with Git LFS)
Normal file
BIN
Assets/living room/textures/sofa_02_standardSurface1_BaseColor.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/living room/textures/sofa_02_standardSurface1_Height.png
(Stored with Git LFS)
Normal file
BIN
Assets/living room/textures/sofa_02_standardSurface1_Height.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/living room/textures/sofa_02_standardSurface1_Metallic.png
(Stored with Git LFS)
Normal file
BIN
Assets/living room/textures/sofa_02_standardSurface1_Metallic.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/living room/textures/sofa_02_standardSurface1_Normal.png
(Stored with Git LFS)
Normal file
BIN
Assets/living room/textures/sofa_02_standardSurface1_Normal.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/living room/textures/sofa_02_standardSurface1_Roughness.png
(Stored with Git LFS)
Normal file
BIN
Assets/living room/textures/sofa_02_standardSurface1_Roughness.png
(Stored with Git LFS)
Normal file
Binary file not shown.
1
EndlessVendetta/.gitignore
vendored
1
EndlessVendetta/.gitignore
vendored
@ -16,6 +16,7 @@
|
||||
### UnrealEngine ###
|
||||
# Visual Studio 2015 user specific files
|
||||
.vs/
|
||||
.idea/
|
||||
|
||||
# Compiled Object files
|
||||
*.slo
|
||||
|
13
EndlessVendetta/.idea/.idea.EndlessVendetta.dir/.idea/.gitignore
generated
vendored
13
EndlessVendetta/.idea/.idea.EndlessVendetta.dir/.idea/.gitignore
generated
vendored
@ -1,13 +0,0 @@
|
||||
# Default ignored files
|
||||
/shelf/
|
||||
/workspace.xml
|
||||
# Rider ignored files
|
||||
/.idea.EndlessVendetta.iml
|
||||
/contentModel.xml
|
||||
/modules.xml
|
||||
/projectSettingsUpdater.xml
|
||||
# Editor-based HTTP Client requests
|
||||
/httpRequests/
|
||||
# Datasource local storage ignored files
|
||||
/dataSources/
|
||||
/dataSources.local.xml
|
@ -1,7 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="DiscordIJSettingProjectState">
|
||||
<option name="fileStateFormat" value="Editing: %fileName%" />
|
||||
<option name="projectStateFormat" value="Project: %projectName%" />
|
||||
</component>
|
||||
</project>
|
@ -1,4 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
|
||||
</project>
|
@ -1,8 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="UserContentModel">
|
||||
<attachedFolders />
|
||||
<explicitIncludes />
|
||||
<explicitExcludes />
|
||||
</component>
|
||||
</project>
|
@ -1,7 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="DiscordProjectSettings">
|
||||
<option name="show" value="ASK" />
|
||||
<option name="description" value="" />
|
||||
</component>
|
||||
</project>
|
@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
|
||||
</component>
|
||||
</project>
|
13
EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/.gitignore
generated
vendored
13
EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/.gitignore
generated
vendored
@ -1,13 +0,0 @@
|
||||
# Default ignored files
|
||||
/shelf/
|
||||
/workspace.xml
|
||||
# Rider ignored files
|
||||
/projectSettingsUpdater.xml
|
||||
/contentModel.xml
|
||||
/.idea.EndlessVendetta.iml
|
||||
/modules.xml
|
||||
# Editor-based HTTP Client requests
|
||||
/httpRequests/
|
||||
# Datasource local storage ignored files
|
||||
/dataSources/
|
||||
/dataSources.local.xml
|
@ -1,4 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
|
||||
</project>
|
@ -1,8 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="UserContentModel">
|
||||
<attachedFolders />
|
||||
<explicitIncludes />
|
||||
<explicitExcludes />
|
||||
</component>
|
||||
</project>
|
@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
|
||||
</component>
|
||||
</project>
|
BIN
EndlessVendetta/Build/Windows/Application.ico
Normal file
BIN
EndlessVendetta/Build/Windows/Application.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 178 KiB |
@ -36,8 +36,12 @@
|
||||
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
|
||||
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="Projectile",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles")
|
||||
+Profiles=(Name="Vault",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="Needs description")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Projectile")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Waypoint")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="Player")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Enemy")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel5,DefaultResponse=ECR_Overlap,bTraceType=False,bStaticObject=False,Name="RestrictedBounds")
|
||||
+EditProfiles=(Name="Trigger",CustomResponses=((Channel="Projectile",Response=ECR_Ignore)))
|
||||
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||
@ -59,7 +63,7 @@
|
||||
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
|
||||
[/Script/EngineSettings.GameMapsSettings]
|
||||
EditorStartupMap=/Game/Levels/TrainingFacility.TrainingFacility
|
||||
EditorStartupMap=/Game/Levels/TempLevels/NewTutorialMap.NewTutorialMap
|
||||
LocalMapOptions=
|
||||
TransitionMap=None
|
||||
bUseSplitscreen=True
|
||||
@ -67,10 +71,10 @@ TwoPlayerSplitscreenLayout=Horizontal
|
||||
ThreePlayerSplitscreenLayout=FavorTop
|
||||
FourPlayerSplitscreenLayout=Grid
|
||||
bOffsetPlayerGamepadIds=False
|
||||
GameInstanceClass=/Script/Engine.GameInstance
|
||||
GameDefaultMap=/Game/Levels/TrainingFacility.TrainingFacility
|
||||
GameInstanceClass=/Script/EndlessVendetta.EVGameInstance
|
||||
GameDefaultMap=/Game/Levels/MainMenuLevel.MainMenuLevel
|
||||
ServerDefaultMap=/Engine/Maps/Entry.Entry
|
||||
GlobalDefaultGameMode=/Script/EndlessVendetta.EndlessVendettaGameMode
|
||||
GlobalDefaultGameMode=/Game/FirstPerson/BPGM_Vendetta.BPGM_Vendetta_C
|
||||
GlobalDefaultServerGameMode=None
|
||||
|
||||
[/Script/Engine.RendererSettings]
|
||||
@ -84,6 +88,14 @@ r.Shadow.Virtual.Enable=1
|
||||
r.DefaultFeature.AutoExposure=False
|
||||
r.DefaultFeature.AutoExposure.Method=1
|
||||
r.DefaultFeature.AutoExposure.Bias=1.000000
|
||||
r.GPUSkin.Support16BitBoneIndex=True
|
||||
r.GPUSkin.UnlimitedBoneInfluences=True
|
||||
r.SkinCache.CompileShaders=True
|
||||
r.SkinCache.DefaultBehavior=0
|
||||
SkeletalMesh.UseExperimentalChunking=1
|
||||
r.Streaming.PoolSize=4000
|
||||
r.MSAACount=2
|
||||
r.Lumen.TraceMeshSDFs=0
|
||||
|
||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||
@ -128,6 +140,9 @@ AppliedDefaultGraphicsPerformance=Maximum
|
||||
+ActiveClassRedirects=(OldClassName="TP_FirstPersonProjectile",NewClassName="EndlessVendettaProjectile")
|
||||
+ActiveClassRedirects=(OldClassName="TP_FirstPersonGameMode",NewClassName="EndlessVendettaGameMode")
|
||||
+ActiveClassRedirects=(OldClassName="TP_FirstPersonCharacter",NewClassName="EndlessVendettaCharacter")
|
||||
AssetManagerClassName=/Script/VaultIt.VIAssetManager
|
||||
bUseFixedFrameRate=False
|
||||
FixedFrameRate=60.000000
|
||||
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
@ -143,11 +158,18 @@ ConnectionType=USBOnly
|
||||
bUseManualIPAddress=False
|
||||
ManualIPAddress=
|
||||
|
||||
|
||||
[CoreRedirects]
|
||||
+PropertyRedirects=(OldName="/Script/EndlessVendetta.BaseWeaponClass.player",NewName="/Script/EndlessVendetta.BaseWeaponClass.playerInWorld")
|
||||
|
||||
[/Script/NavigationSystem.RecastNavMesh]
|
||||
AgentMaxStepHeight=73.434059
|
||||
AgentMaxSlope=64.648003
|
||||
AgentMaxStepHeight=45.929649
|
||||
AgentMaxSlope=45.053085
|
||||
CellSize=10.000000
|
||||
RuntimeGeneration=Dynamic
|
||||
|
||||
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
|
||||
CommandletClass=/Script/CoreUObject.Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
|
||||
|
||||
[ConsoleVariables]
|
||||
fx.Niagara.ForceLastTickGroup=1
|
||||
|
||||
|
@ -4,6 +4,16 @@ ProjectName=First Person Template
|
||||
|
||||
[/Script/EngineSettings.GeneralProjectSettings]
|
||||
ProjectID=F76B45A3432BFC257E879A9C2ADA0BA9
|
||||
ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "EDEC82D94B5BFAD1042179B7E45A8A35", "Endless Vendetta")
|
||||
ProjectDebugTitleInfo=NSLOCTEXT("[/Script/EngineSettings]", "10A9B6A644260070C3EA32966667BCE7", "Endless Vendetta {PlatformArchitecture} {BuildConfiguration}")
|
||||
CopyrightNotice=Solar Stones Entertainment All Rights Reserved.
|
||||
CompanyName=Solar Stones Entertainment
|
||||
CompanyDistinguishedName=Solar Stones Entertainment
|
||||
Homepage="https://solarstonegames.itch.io/endless-vendetta"
|
||||
SupportContact="https://solarstonegames.itch.io/endless-vendetta"
|
||||
Description=Sun, Fortune and Wealth await you in New Miami. Visit the sand-coated paradise here on Mars, where your new life awaits you! Delve into this hard-core realistic shooter where you take out targets as a bounty hunter.
|
||||
ProjectName=Endless Vendetta
|
||||
ProjectVersion=1.1.9
|
||||
|
||||
[StartupActions]
|
||||
bAddPacks=True
|
||||
@ -14,7 +24,7 @@ Build=IfProjectHasCode
|
||||
BuildConfiguration=PPBC_Development
|
||||
BuildTarget=
|
||||
LaunchOnTarget=
|
||||
StagingDirectory=(Path="")
|
||||
StagingDirectory=(Path="C:/Falmouth_schoolWork/Year3/Builds/Vendetta-0.8")
|
||||
FullRebuild=False
|
||||
ForDistribution=False
|
||||
IncludeDebugFiles=False
|
||||
@ -99,14 +109,31 @@ bSkipMovies=False
|
||||
-IniSectionDenylist=StorageServers
|
||||
+IniSectionDenylist=HordeStorageServers
|
||||
+IniSectionDenylist=StorageServers
|
||||
+MapsToCook=(FilePath="/Game/Levels/TrainingFacility")
|
||||
+MapsToCook=(FilePath="/Game/Levels/NewMiamiTemp")
|
||||
+MapsToCook=(FilePath="/Game/Levels/Apartment_hit")
|
||||
+MapsToCook=(FilePath="/Game/Levels/MainMenuLevel")
|
||||
+MapsToCook=(FilePath="/Game/Levels/OpenWorldRework")
|
||||
+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/MarketAreaEnemies")
|
||||
+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/ArcadeDefaultEnemies")
|
||||
+MapsToCook=(FilePath="/Game/Levels/TempLevels/NewTutorialMap")
|
||||
+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/ApartmentWave")
|
||||
+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/ArcadeRooftopEnemies")
|
||||
+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/ArcadeWave")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Pipelines")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Utilities")
|
||||
PerPlatformBuildConfig=()
|
||||
PerPlatformTargetFlavorName=()
|
||||
PerPlatformBuildConfig=(("Windows", PPBC_Shipping))
|
||||
PerPlatformTargetFlavorName=(("Android", "Android_ASTC"))
|
||||
PerPlatformBuildTarget=()
|
||||
|
||||
[/Script/AsyncLoadingScreen.LoadingScreenSettings]
|
||||
bPreloadBackgroundImages=True
|
||||
StartupLoadingScreen=(MinimumLoadingScreenDisplayTime=-1.000000,bAutoCompleteWhenLoadingCompletes=True,bMoviesAreSkippable=False,bWaitForManualStop=False,bAllowInEarlyStartup=False,bAllowEngineTick=False,PlaybackType=MT_Normal,MoviePaths=,bShuffle=False,bSetDisplayMovieIndexManually=False,bShowWidgetOverlay=False,bShowLoadingCompleteText=False,LoadingCompleteTextSettings=(LoadingCompleteText="",Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Normal",Size=24,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),Alignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),Padding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),bFadeInOutAnim=True,AnimationSpeed=1.000000),Background=(Images=,ImageStretch=ScaleToFit,Padding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),BackgroundColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),bSetDisplayBackgroundManually=False),TipWidget=(TipText=,Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Normal",Size=20,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),TipWrapAt=1000.000000,bSetDisplayTipTextManually=False),LoadingWidget=(LoadingIconType=LIT_CircularThrobber,LoadingWidgetType=LWT_Horizontal,TransformTranslation=(X=0.000000,Y=0.000000),TransformScale=(X=1.000000,Y=1.000000),TransformPivot=(X=0.500000,Y=0.500000),LoadingText=NSLOCTEXT("AsyncLoadingScreen", "Loading", "LOADING"),bLoadingTextRightPosition=True,bLoadingTextTopPosition=True,Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Bold",Size=32,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),ThrobberSettings=(NumberOfPieces=3,bAnimateHorizontally=True,bAnimateVertically=True,bAnimateOpacity=True,Image=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0))),CircularThrobberSettings=(NumberOfPieces=6,Period=0.750000,Radius=64.000000,Image=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0))),ImageSequenceSettings=(Images=,Scale=(X=1.000000,Y=1.000000),Interval=0.050000,bPlayReverse=False),TextAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),LoadingIconAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),Space=1.000000,bHideLoadingWidgetWhenCompletes=False),Layout=ALSL_Classic)
|
||||
DefaultLoadingScreen=(MinimumLoadingScreenDisplayTime=-1.000000,bAutoCompleteWhenLoadingCompletes=True,bMoviesAreSkippable=True,bWaitForManualStop=False,bAllowInEarlyStartup=False,bAllowEngineTick=False,PlaybackType=MT_Normal,MoviePaths=,bShuffle=False,bSetDisplayMovieIndexManually=False,bShowWidgetOverlay=True,bShowLoadingCompleteText=False,LoadingCompleteTextSettings=(LoadingCompleteText="",Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Normal",Size=24,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),Alignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),Padding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),bFadeInOutAnim=True,AnimationSpeed=1.000000),Background=(Images=("/Game/BountySystem/LoadingScreen/BruhMoment.BruhMoment"),ImageStretch=Fill,Padding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),BackgroundColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),bSetDisplayBackgroundManually=False),TipWidget=(TipText=,Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Normal",Size=20,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),TipWrapAt=1000.000000,bSetDisplayTipTextManually=False),LoadingWidget=(LoadingIconType=LIT_Throbber,LoadingWidgetType=LWT_Horizontal,TransformTranslation=(X=0.000000,Y=0.000000),TransformScale=(X=1.000000,Y=1.000000),TransformPivot=(X=0.500000,Y=0.500000),LoadingText="",bLoadingTextRightPosition=False,bLoadingTextTopPosition=True,Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Bold",Size=32,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),ThrobberSettings=(NumberOfPieces=5,bAnimateHorizontally=True,bAnimateVertically=True,bAnimateOpacity=True,Image=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=64.000000,Y=64.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=/Script/Engine.Texture2D'"/Game/BountySystem/LoadingScreen/Logo.Logo"',ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0))),CircularThrobberSettings=(NumberOfPieces=6,Period=0.750000,Radius=64.000000,Image=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=/Script/Engine.Texture2D'"/Game/BountySystem/LoadingScreen/Logo.Logo"',ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0))),ImageSequenceSettings=(Images=,Scale=(X=1.000000,Y=1.000000),Interval=0.050000,bPlayReverse=False),TextAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),LoadingIconAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),Space=1.000000,bHideLoadingWidgetWhenCompletes=False),Layout=ALSL_Classic)
|
||||
Classic=(bIsWidgetAtBottom=True,bIsLoadingWidgetAtLeft=False,Space=1.000000,TipAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),BorderHorizontalAlignment=HAlign_Fill,BorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),BorderBackground=(bIsDynamicallyLoaded=False,DrawAs=NoDrawType,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=50000.000000,Y=50000.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)))
|
||||
Center=(bIsTipAtBottom=True,TipAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),BorderHorizontalAlignment=HAlign_Fill,BorderVerticalOffset=0.000000,BorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),BorderBackground=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)))
|
||||
Letterbox=(bIsLoadingWidgetAtTop=True,TipAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),LoadingWidgetAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),TopBorderHorizontalAlignment=HAlign_Fill,BottomBorderHorizontalAlignment=HAlign_Fill,TopBorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),BottomBorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TopBorderBackground=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)),BottomBorderBackground=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)))
|
||||
Sidebar=(bIsWidgetAtRight=True,bIsLoadingWidgetAtTop=True,Space=1.000000,VerticalAlignment=VAlign_Center,LoadingWidgetAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),TipAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),BorderVerticalAlignment=VAlign_Fill,BorderHorizontalOffset=0.000000,BorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),BorderBackground=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)))
|
||||
DualSidebar=(bIsLoadingWidgetAtRight=True,LeftVerticalAlignment=VAlign_Center,RightVerticalAlignment=VAlign_Center,LeftBorderVerticalAlignment=VAlign_Fill,RightBorderVerticalAlignment=VAlign_Fill,LeftBorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),RightBorderPadding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),LeftBorderBackground=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)),RightBorderBackground=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0)))
|
||||
|
||||
|
16
EndlessVendetta/Config/DefaultGameplayTags.ini
Normal file
16
EndlessVendetta/Config/DefaultGameplayTags.ini
Normal file
@ -0,0 +1,16 @@
|
||||
[/Script/GameplayTags.GameplayTagsSettings]
|
||||
ImportTagsFromConfig=True
|
||||
WarnOnInvalidTags=True
|
||||
ClearInvalidTags=False
|
||||
AllowEditorTagUnloading=True
|
||||
AllowGameTagUnloading=False
|
||||
FastReplication=True
|
||||
InvalidTagCharacters="\"\',"
|
||||
+CommonlyReplicatedTags=State.Vaulting
|
||||
+CommonlyReplicatedTags=State.VaultingRemoval
|
||||
NumBitsForContainerSize=6
|
||||
NetIndexFirstBitSegment=16
|
||||
+GameplayTagList=(Tag="Ability.Vault",DevComment="")
|
||||
+GameplayTagList=(Tag="State.Vaulting",DevComment="")
|
||||
+GameplayTagList=(Tag="State.VaultingRemoval",DevComment="")
|
||||
|
@ -1,3 +1,5 @@
|
||||
|
||||
|
||||
[/Script/Engine.InputSettings]
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
@ -16,8 +18,22 @@
|
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
@ -34,6 +50,10 @@
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
@ -59,30 +79,6 @@
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
@ -102,18 +98,40 @@ DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
|
||||
+AxisMappings=(AxisName="Look Up / Down Gamepad",Scale=1.000000,Key=Gamepad_RightY)
|
||||
+AxisMappings=(AxisName="Look Up / Down Mouse",Scale=-1.000000,Key=MouseY)
|
||||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=Gamepad_LeftY)
|
||||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=-1.000000,Key=S)
|
||||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=W)
|
||||
+AxisMappings=(AxisName="Move Right / Left",Scale=-1.000000,Key=A)
|
||||
+AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=D)
|
||||
+AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=Gamepad_LeftX)
|
||||
+AxisMappings=(AxisName="Turn Right / Left Gamepad",Scale=1.000000,Key=Gamepad_RightX)
|
||||
+AxisMappings=(AxisName="Turn Right / Left Mouse",Scale=1.000000,Key=MouseX)
|
||||
+ActionMappings=(ActionName="JumpAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
|
||||
+ActionMappings=(ActionName="JumpAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
|
||||
+ActionMappings=(ActionName="StanceAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftAlt)
|
||||
+ActionMappings=(ActionName="SprintAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
|
||||
+ActionMappings=(ActionName="StanceAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Right)
|
||||
+ActionMappings=(ActionName="SprintAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftThumbstick)
|
||||
+ActionMappings=(ActionName="WalkAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftControl)
|
||||
+ActionMappings=(ActionName="WalkAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightShoulder)
|
||||
+ActionMappings=(ActionName="AimAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
|
||||
+ActionMappings=(ActionName="AimAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger)
|
||||
+ActionMappings=(ActionName="SelectRotationMode_1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One)
|
||||
+ActionMappings=(ActionName="SelectRotationMode_2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two)
|
||||
+ActionMappings=(ActionName="SelectRotationMode_1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Left)
|
||||
+ActionMappings=(ActionName="SelectRotationMode_2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right)
|
||||
+ActionMappings=(ActionName="CameraAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=C)
|
||||
+ActionMappings=(ActionName="CameraAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightThumbstick)
|
||||
+ActionMappings=(ActionName="RagdollAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=X)
|
||||
+ActionMappings=(ActionName="RagdollAction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Special_Left)
|
||||
+ActionMappings=(ActionName="CycleOverlayUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp)
|
||||
+ActionMappings=(ActionName="CycleOverlayDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown)
|
||||
+ActionMappings=(ActionName="CycleOverlayUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Up)
|
||||
+ActionMappings=(ActionName="CycleOverlayDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Down)
|
||||
+ActionMappings=(ActionName="OpenOverlayMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Q)
|
||||
+ActionMappings=(ActionName="OpenOverlayMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftShoulder)
|
||||
+AxisMappings=(AxisName="MoveForward/Backwards",Scale=1.000000,Key=W)
|
||||
+AxisMappings=(AxisName="MoveRight/Left",Scale=1.000000,Key=D)
|
||||
+AxisMappings=(AxisName="LookUp/Down",Scale=-1.000000,Key=MouseY)
|
||||
+AxisMappings=(AxisName="LookLeft/Right",Scale=1.000000,Key=MouseX)
|
||||
+AxisMappings=(AxisName="MoveForward/Backwards",Scale=-1.000000,Key=S)
|
||||
+AxisMappings=(AxisName="MoveRight/Left",Scale=-1.000000,Key=A)
|
||||
+AxisMappings=(AxisName="MoveForward/Backwards",Scale=1.000000,Key=Gamepad_LeftY)
|
||||
+AxisMappings=(AxisName="MoveRight/Left",Scale=1.000000,Key=Gamepad_LeftX)
|
||||
+AxisMappings=(AxisName="LookUp/Down",Scale=1.000000,Key=Gamepad_RightY)
|
||||
+AxisMappings=(AxisName="LookLeft/Right",Scale=1.000000,Key=Gamepad_RightX)
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||
|
31
EndlessVendetta/Config/DefaultNiagara.ini
Normal file
31
EndlessVendetta/Config/DefaultNiagara.ini
Normal file
@ -0,0 +1,31 @@
|
||||
[/Script/Niagara.NiagaraSettings]
|
||||
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraCoordinateSpace.ENiagaraCoordinateSpace
|
||||
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraOrientationAxis.ENiagaraOrientationAxis
|
||||
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraRandomnessMode.ENiagaraRandomnessMode
|
||||
bSystemViewportInOrbitMode=True
|
||||
bShowConvertibleInputsInStack=False
|
||||
bSystemsSupportLargeWorldCoordinates=True
|
||||
bEnforceStrictStackTypes=True
|
||||
bExperimentalVMEnabled=False
|
||||
DefaultEffectType=None
|
||||
PositionPinTypeColor=(R=1.000000,G=0.300000,B=1.000000,A=1.000000)
|
||||
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "3D45F0C54145F29D6947A1880E359F0A", "Low")
|
||||
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "E13C61484F7E1E9BCDE0BCA1DF7D32E6", "Medium")
|
||||
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "F5CA410D441DB51D4A80B1B4B07071CB", "High")
|
||||
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "D56BFF7C4D755EFCB5B350BDE094625A", "Epic")
|
||||
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "1E2BA6CD40ADCA8512BC70AC59AACAD7", "Cinematic")
|
||||
ComponentRendererWarningsPerClass=(("PostProcessComponent", NSLOCTEXT("[/Script/Niagara]", "022421AD4D0A1767041BEE86A524E12D", "The post process component has a separate \"Enabled\" flag in PostProcessVolume that you need to overwrite\n if you want to disable a component when a particle dies. Otherwise it will still affect the scene\n when it goes back into the component pool.")))
|
||||
DefaultRenderTargetFormat=RTF_RGBA16f
|
||||
DefaultGridFormat=HalfFloat
|
||||
DefaultRendererMotionVectorSetting=Precise
|
||||
DefaultPixelCoverageMode=Enabled
|
||||
DefaultSortPrecision=Low
|
||||
DefaultGpuTranslucentLatency=Immediate
|
||||
DefaultLightInverseExposureBlend=0.000000
|
||||
NDISkelMesh_GpuMaxInfluences=Unlimited
|
||||
NDISkelMesh_GpuUniformSamplingFormat=Full
|
||||
NDISkelMesh_AdjacencyTriangleIndexFormat=Full
|
||||
NDIStaticMesh_AllowDistanceFields=False
|
||||
+NDICollisionQuery_AsyncGpuTraceProviderOrder=None
|
||||
+NDICollisionQuery_AsyncGpuTraceProviderOrder=None
|
||||
|
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MI_Female_Body.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MI_Female_Body.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/M_Male_Body.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/M_Male_Body.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Mesh/SK_Mannequin.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Mesh/SK_Mannequin.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Mesh/SK_Mannequin_Female.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Mesh/SK_Mannequin_Female.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Mesh/SK_Mannequin_Female_PhysicsAsset.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Mesh/SK_Mannequin_Female_PhysicsAsset.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Textures/T_Female_Mask.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Textures/T_Female_Mask.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Textures/T_Female_N.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/AAAModularFPSHands/Demo/Mannequin/Character/Textures/T_Female_N.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
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Reference in New Issue
Block a user