Rafal Swierczek
|
96ff0756ca
|
Imported Mixamo Louise Char with Sitting Animation
|
2024-03-15 01:29:37 +00:00 |
|
KACPER Szelest
|
8eb61928a0
|
Added lighting
|
2024-03-15 00:19:11 +00:00 |
|
KACPER Szelest
|
860f0bf2e2
|
Added wall textures
|
2024-03-15 00:19:01 +00:00 |
|
KACPER Szelest
|
ca64611295
|
Added security office door
|
2024-03-15 00:18:52 +00:00 |
|
KACPER Szelest
|
54a8096840
|
Added floor and floor texture
|
2024-03-15 00:18:38 +00:00 |
|
|
d7a0ffbbec
|
Bugfix Not Taking Damage as Line Trace Hit Projectile
|
2024-03-14 18:36:35 +00:00 |
|
|
d1124c2e8b
|
Bugfix Impact Actor Not De-Spawning
|
2024-03-14 17:48:37 +00:00 |
|
|
b4e69352f9
|
Bugfix Update Capsule Size to Stop Camera Clipping
|
2024-03-14 17:39:26 +00:00 |
|
|
5ac9e3fda5
|
Update Character to Trigger Pistol Reload Animation
|
2024-03-14 17:33:41 +00:00 |
|
Rafal Swierczek
|
fc6ee5e4da
|
Implemented Temp Party Area Functionality
|
2024-03-13 23:07:35 +00:00 |
|
Rafal Swierczek
|
5e68eec467
|
Created Crowd AI Base with Escaping Behaviour
|
2024-03-13 23:06:57 +00:00 |
|
|
eab0b2b18b
|
Bugfix Shots Landing Not Dealing Damage
|
2024-03-13 23:06:27 +00:00 |
|
|
7b26664218
|
Bugfix Stamina Not Being Used
|
2024-03-13 22:03:55 +00:00 |
|
|
3b41b28b4c
|
Bugfix Getting Shot and Taking No Damage
|
2024-03-13 21:44:04 +00:00 |
|
|
9ab356f813
|
Bugfix Over Healing
|
2024-03-13 21:37:42 +00:00 |
|
|
977b80bf64
|
Bugfix Pistol Not Snapping to Location
|
2024-03-13 18:01:33 +00:00 |
|
|
9ab282b229
|
Update Pickup Pistol Checkpoint for Animated Pistol
|
2024-03-13 17:50:15 +00:00 |
|
|
cd9baf6858
|
Bugfix ALS Sprint not Triggering
|
2024-03-13 17:28:18 +00:00 |
|
|
0cbfbd0625
|
Update Character for Animation System Integration
|
2024-03-13 16:23:20 +00:00 |
|
Rafal Swierczek
|
0df612d883
|
Added Fountain Area
|
2024-03-13 16:11:09 +00:00 |
|
Rafal Swierczek
|
4414b6754f
|
Added landscape for blockout
|
2024-03-13 15:53:19 +00:00 |
|
LOUIS HORNE
|
34198eb68a
|
Added building update + lampost
|
2024-03-13 15:30:47 +00:00 |
|
REBECCA WYNN
|
905035219d
|
test blockout
added my building blockouts in a temp scene (becca tests)
|
2024-03-11 12:04:57 +00:00 |
|
|
a8d2f57778
|
Update Pistol for Arms & Reload Animation
|
2024-03-08 13:19:38 +00:00 |
|
LOUIS HORNE
|
2b968af6a4
|
Market Blockout - Collision no go
Placed blockout, collision dosen't work
|
2024-03-08 09:59:52 +00:00 |
|
|
998d1920b4
|
Bugfix Getting Procedural Animation Parameters for 1 Handed Weapons
|
2024-03-08 03:02:30 +00:00 |
|
|
4fdd640562
|
Update Pistol for Arms & Gun Fire Animation
|
2024-03-08 01:25:16 +00:00 |
|
LOUIS HORNE
|
51cc97aff2
|
Building01 first pass
|
2024-03-07 16:08:56 +00:00 |
|
|
1fd59390ff
|
Update Character for Procedural Aiming & Character Parenting
|
2024-03-06 18:13:46 +00:00 |
|
|
e8c3a10c57
|
Merge branch 'dev' into GunAnimation
|
2024-03-05 14:37:13 +00:00 |
|
|
1d1de7b3e0
|
Add Advanced Locomotion System for Gun Animations
|
2024-03-05 14:36:40 +00:00 |
|
MH261677
|
c7d5427f0e
|
Merge branch 'weapon-tweaks-and-fixes' into dev
|
2024-03-02 23:16:00 +00:00 |
|
MH261677
|
54f4e9afa6
|
Added more log checks for Shotguns
|
2024-03-02 23:08:02 +00:00 |
|
MH261677
|
82c87ed7a5
|
Adjusted Firerate for Shotguns
|
2024-03-02 22:52:19 +00:00 |
|
MH261677
|
4587dfdea5
|
Fixed weapons messing up when interacting while reloading
|
2024-03-02 22:52:09 +00:00 |
|
MH261677
|
adc07b3849
|
Changed Reload times for Assault and Pistols
|
2024-03-02 22:51:54 +00:00 |
|
|
ec120018fa
|
Add Pistol w/ Rigged Separated Parts
|
2024-03-01 19:37:55 +00:00 |
|
|
315b0b11a1
|
Update Engine Config to Increase Streaming Pool Size
|
2024-03-01 17:31:56 +00:00 |
|
|
02520654df
|
Update Gun Particle Effects to Reduce Lifetime and Spawn Cone
|
2024-03-01 17:17:20 +00:00 |
|
|
02f572b857
|
Revert Editor Start-up Map back to Main Menu
|
2024-03-01 13:36:06 +00:00 |
|
|
c83e3ba022
|
Merge Latest Changes Excluding Asset Packs
|
2024-03-01 12:54:16 +00:00 |
|
|
45d86209be
|
Merge remote-tracking branch 'origin/Green-Light/Rafals-Branch' into AI
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
|
2024-02-29 13:03:34 +00:00 |
|
|
16752fb2ce
|
Update Character to Decrease Health Amount
|
2024-02-29 12:39:33 +00:00 |
|
|
43155be2e6
|
Update Gun to Play Sound SFX at Location
|
2024-02-29 12:36:53 +00:00 |
|
|
97d2b53c15
|
Bugfix Attack Line Trace Unable to Reach Player
|
2024-02-29 12:36:19 +00:00 |
|
|
07671f3c2a
|
Update Character for Damage Vignette
|
2024-02-29 11:57:53 +00:00 |
|
Rafal Swierczek
|
cf62d48c55
|
Setup Apartment Level with New AI
|
2024-02-29 11:57:37 +00:00 |
|
Rafal Swierczek
|
36bf47ed8b
|
Setup Money Problems Enemies
|
2024-02-29 11:47:25 +00:00 |
|
Rafal Swierczek
|
ce7d25f21d
|
Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch
|
2024-02-29 10:39:12 +00:00 |
|
Rafal Swierczek
|
7791c54877
|
Setup Side Bounties in new Open World
|
2024-02-29 10:25:35 +00:00 |
|
|
72251b6f0d
|
Update Stats UI to Animate Damage
|
2024-02-29 04:33:20 +00:00 |
|
|
fd9c37d148
|
Bugfix Stuck on Face Rotation on Attack
|
2024-02-29 04:32:37 +00:00 |
|
|
a36f65cbc6
|
Bugfix Crash on AI with No Weapons
|
2024-02-29 04:31:55 +00:00 |
|
|
82de3a9342
|
Merge remote-tracking branch 'origin/Green-Light/Rafals-Branch' into AI
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/WBP_NeedReloadText.uasset
|
2024-02-29 03:49:49 +00:00 |
|
|
90d9fd50a5
|
Update Reload Text for Animation & Concise Wording
|
2024-02-29 03:41:55 +00:00 |
|
|
f52a69798a
|
Bugfix Unable to Damage Dhruv
|
2024-02-29 03:31:04 +00:00 |
|
|
82f20c6a3b
|
Update AI Movement to Improve Rotation & Walk Path
|
2024-02-29 03:16:06 +00:00 |
|
|
768d53549f
|
Update AI for Improved Hit Detection & Projectiles
|
2024-02-29 02:57:55 +00:00 |
|
Rafal Swierczek
|
e891c99fa7
|
Merge remote-tracking branch 'origin/Open-World-Reworked' into Green-Light/Rafals-Branch
# Conflicts:
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Combat_start__808s_.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Drums.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Guitar.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Hats_and_clap.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Sound_effect.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/combat_Continuous.uasset
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
|
2024-02-29 02:45:30 +00:00 |
|
Rafal Swierczek
|
664ece2858
|
Fixed Merge Errors
|
2024-02-29 02:21:32 +00:00 |
|
|
c7a52e42a5
|
Update HUD for Crosshair Change, Health & Stamina Redesign
|
2024-02-29 02:13:53 +00:00 |
|
Rafal Swierczek
|
6e7450f3fa
|
Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch
# Conflicts:
# EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacterSwat.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/MetaHumans/Common/Female/Medium/NormalWeight/Body/metahuman_base_skel.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Bottoms/Slacks/m_med_nrw_btm_slacks_nrm.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Shoes/Oxfords/m_med_nrw_shs_oxfords.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Tops/Shirt/m_med_nrw_top_shirt_nrm.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/BP_Jhon.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/Face/Jhon_FaceMesh.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/Male/Medium/NormalWeight/Body/m_med_nrw_body.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD0.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD1.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD2.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD3.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD4.uasset
# EndlessVendetta/Content/MetaHumans/MHAssetModified.txt
# EndlessVendetta/Content/MetaHumans/MHAssetVersions.txt
# EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.cpp
# EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.h
|
2024-02-29 01:35:40 +00:00 |
|
Rafal Swierczek
|
3f6539fc1a
|
Merge remote-tracking branch 'origin/dev' into Green-Light/Rafals-Branch
|
2024-02-29 01:30:19 +00:00 |
|
Rafal Swierczek
|
0ddee55593
|
Merge remote-tracking branch 'origin/Environment-Appartment' into Green-Light/Rafals-Branch
# Conflicts:
# EndlessVendetta/Content/Levels/MainMenuLevel.umap
|
2024-02-29 01:28:40 +00:00 |
|
Louis Horne
|
a2d25a40e2
|
Placed Chris's assets in level
|
2024-02-29 01:16:07 +00:00 |
|
Rafal Swierczek
|
fa01239f10
|
Added Boombox to Hover Bike
|
2024-02-29 01:12:55 +00:00 |
|
Rafal Swierczek
|
db90e632d6
|
Added Gun Tips to Tutorial
|
2024-02-29 01:05:25 +00:00 |
|
Rafal Swierczek
|
1022b794a9
|
Added Open World Tips
|
2024-02-29 00:40:42 +00:00 |
|
MH261677
|
4efe8f8a33
|
Hidden BikeWidget when opening weapon workbench
|
2024-02-29 00:07:36 +00:00 |
|
MH261677
|
58ebd660f2
|
Fixed bike spawning while opening weapon workbench
|
2024-02-29 00:04:07 +00:00 |
|
MH261677
|
1d693a5f79
|
Added UI to let players know if attachment is equipped
|
2024-02-29 00:01:22 +00:00 |
|
MH261677
|
6e52fe09c0
|
Updated Workbench UI to proper UI
|
2024-02-28 23:49:29 +00:00 |
|
|
730ea76ce8
|
Add Cyberpunk Gigapack Asset Pack
|
2024-02-28 23:29:40 +00:00 |
|
Rafal Swierczek
|
da0b5b516e
|
Implemented Bounty Rewards UI
|
2024-02-28 22:35:28 +00:00 |
|
KACPER Szelest
|
6e36e28889
|
Landscape changes main bounty area
|
2024-02-28 22:12:01 +00:00 |
|
Rafal Swierczek
|
3c1ff4412d
|
Added Gadgets to Save System
|
2024-02-28 20:28:35 +00:00 |
|
Rafal Swierczek
|
6b6492592b
|
Added Interact Propmpt
|
2024-02-28 20:02:40 +00:00 |
|
Rafal Swierczek
|
6d0ad3fc0a
|
Added Mayor to Tutorial Area and Fixed Philips Horrid ZOrder Practices
|
2024-02-28 19:04:51 +00:00 |
|
|
3b882e4a9e
|
Merge remote-tracking branch 'origin/Sound-and-music' into AI
|
2024-02-28 18:18:47 +00:00 |
|
|
70fb655dd8
|
Add City Megapack Asset pack
|
2024-02-28 18:08:12 +00:00 |
|
CHRIS FARRER
|
38be2b7676
|
Added Kitchen Models
Added Kitchen Oven Island Pot and Pan with textures
|
2024-02-28 16:19:45 +00:00 |
|
KACPER Szelest
|
3e94570181
|
Added asset packs and updated main bounty area
|
2024-02-28 14:43:27 +00:00 |
|
Rafal Swierczek
|
3ac7e7a3be
|
Added Gadget Tutorials
|
2024-02-28 09:29:45 +00:00 |
|
Rafal Swierczek
|
8d5e02916f
|
Quality of Life Changes
|
2024-02-28 07:17:52 +00:00 |
|
Rafal Swierczek
|
d8a04aec38
|
Implemented Heat Blast Functionality
|
2024-02-28 06:35:20 +00:00 |
|
Rafal Swierczek
|
1088828c46
|
Implemented Heat Blast Gadget Aesthetics
|
2024-02-28 06:22:36 +00:00 |
|
Rafal Swierczek
|
bca178cb45
|
Implemented Vision Pulse Logic
|
2024-02-28 04:27:39 +00:00 |
|
Rafal Swierczek
|
26d4540541
|
Implemented Vision Ping Aesthetics
|
2024-02-28 03:11:04 +00:00 |
|
KACPER Szelest
|
9a7ce7d762
|
Added brutalist assetpack
|
2024-02-28 02:30:51 +00:00 |
|
KACPER Szelest
|
4d114bfcde
|
Added some temp buildings finished roads
|
2024-02-28 02:30:26 +00:00 |
|
Louis Horne
|
044a40e570
|
Jhon
|
2024-02-28 01:48:00 +00:00 |
|
Louis Horne
|
270e384ae7
|
Added Plants
|
2024-02-28 01:29:06 +00:00 |
|
KACPER Szelest
|
660930aa55
|
ReAdded Voicelines as rafal was crying
|
2024-02-27 23:28:09 +00:00 |
|
KACPER Szelest
|
99112733e8
|
Added combat track into this branch cos rafal cry
|
2024-02-27 23:09:00 +00:00 |
|
KACPER Szelest
|
68917f73c3
|
Added AI voicelines
|
2024-02-27 22:55:37 +00:00 |
|
KACPER Szelest
|
9a3020c1ed
|
Added combat music track
|
2024-02-27 22:55:24 +00:00 |
|
Rafal Swierczek
|
aaf871a09b
|
Added Checkpoints to Money Problems Side Bounty
|
2024-02-27 22:53:03 +00:00 |
|
KACPER Szelest
|
1b884e2a21
|
Added roads and polish to landscapes again
Added some roads to highlight areas of use and continued to polish the landscape
|
2024-02-27 22:12:58 +00:00 |
|
|
fd67d50ced
|
Add Metahuman Dhruv w/ Animations & AI
|
2024-02-27 22:04:11 +00:00 |
|
Rafal Swierczek
|
e3683c71af
|
Added Timeline Animations to Money Problems Side Bounty Laptop
|
2024-02-27 21:34:31 +00:00 |
|
|
45e797a71d
|
Merge remote-tracking branch 'origin/MetaHuman-Test' into AI
# Conflicts:
# EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacter.uasset
# EndlessVendetta/Content/Levels/Apartment_hit.umap
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
# EndlessVendetta/EndlessVendetta.uproject
|
2024-02-27 21:10:52 +00:00 |
|
Rafal Swierczek
|
c3912fd175
|
Added Hacking Widgets to Money Problems Side Bounty
|
2024-02-27 21:07:37 +00:00 |
|
|
71d5e4dc23
|
Add Restricted Area UI to Prompt Player if in Restricted Space
|
2024-02-27 20:03:34 +00:00 |
|
|
c392ebc5c3
|
Update Pistol for Projectile, VFX & SFX Relative to Crosshair
|
2024-02-27 19:46:35 +00:00 |
|
|
80eec7267c
|
Update AI Navmesh to Generate Navigation Mesh on Runtime
|
2024-02-27 19:04:50 +00:00 |
|
|
af41745dbe
|
Update AI Navmesh to Ignore Doors
|
2024-02-27 18:58:11 +00:00 |
|
|
fcbd125dbd
|
Add Restricted Zone Actor for Restricted Access Areas
|
2024-02-27 18:36:30 +00:00 |
|
|
52229f8975
|
Update AI for Hostility Levels
|
2024-02-27 17:32:29 +00:00 |
|
Rafal Swierczek
|
3791db6700
|
Bugfix Game Crashes when Tracking a new Bounty after Completing a CP with a Hidden Waypoint
|
2024-02-27 15:30:10 +00:00 |
|
Rafal Swierczek
|
85125dd30e
|
Added Security Specialists Enemies to Side Bounty Area
|
2024-02-27 15:13:40 +00:00 |
|
REBECCA WYNN
|
a2790b76a1
|
added fish and plant movement in fish tank
placeholder texture on plants
|
2024-02-27 13:34:54 +00:00 |
|
Rafal Swierczek
|
9bb0759f01
|
Implemented Security Specialists Side Bounty Checkpoints
|
2024-02-27 13:26:50 +00:00 |
|
REBECCA WYNN
|
ea8f604d0f
|
added fish tank and bubbles
implimented into unreal.
|
2024-02-27 11:50:09 +00:00 |
|
KACPER Szelest
|
1314a24727
|
polished landscape and added hill
I polished the current landscape to make the game look better and also added a hill that will contain the mainbounty location
|
2024-02-26 23:58:20 +00:00 |
|
Rafal Swierczek
|
b8ce592abd
|
Implemented Pest Control Side Bounty Checkpoint
|
2024-02-26 22:29:34 +00:00 |
|
Rafal Swierczek
|
5db8b8f4ed
|
Added Swat Enemies to Pest Problems Side Bounty in Open World
|
2024-02-26 21:05:22 +00:00 |
|
|
8e727e4a06
|
Update Default Rifle to Remove Sights
|
2024-02-26 19:03:56 +00:00 |
|
Rafal Swierczek
|
d45f659af9
|
Removed LZs from Save System and Replaced with Last Location
|
2024-02-26 17:57:53 +00:00 |
|
KACPER Szelest
|
b9f026ced5
|
Made beach area look nice
|
2024-02-25 18:46:44 +00:00 |
|
Rafal Swierczek
|
a2018e02ac
|
Implemented Hover Bike Linear Landing Shock Absurber
|
2024-02-25 17:30:02 +00:00 |
|
KACPER Szelest
|
5aec5aa985
|
Fixed up the landscapes
Added up some extra polish to the landscapes to make them seem a little nicer
|
2024-02-25 17:02:13 +00:00 |
|
Rafal Swierczek
|
dca168ca3d
|
Implemented Custom Gravity for Hover Bike
|
2024-02-25 16:17:25 +00:00 |
|
Rafal Swierczek
|
614d1c7219
|
Fixed Timothy Text Popping up Instead of Tutorial
|
2024-02-25 16:06:38 +00:00 |
|
Rafal Swierczek
|
a517eeb5b8
|
Implemented Dynamic Ground Checks Based on Movement Input
|
2024-02-25 14:56:58 +00:00 |
|
Rafal Swierczek
|
5a7bf44f7d
|
Merge branch 'dev' into Open-World-Reworked
# Conflicts:
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
|
2024-02-25 09:03:44 +00:00 |
|
Rafal Swierczek
|
82a4951990
|
Implemented Exiting Hover Bike along with its UI
|
2024-02-25 08:57:20 +00:00 |
|
Rafal Swierczek
|
b4fcc23c50
|
Implemented Calling Bike Func
|
2024-02-24 16:48:06 +00:00 |
|
KACPER Szelest
|
69293e12dc
|
Added Canyon road landscape
Added a canyon road landscape in order to help add life to the open world
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2024-02-24 13:31:05 +00:00 |
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KACPER Szelest
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c7bb319014
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Added Rocky Landscape
ADded in a rocky landscape in preperation for me to build the final landscape and then decorate it with art assets
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2024-02-24 11:55:58 +00:00 |
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MH261677
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6af27aa2a6
|
Fixed Shotgun not doing any damage
|
2024-02-23 19:01:40 +00:00 |
|
MH261677
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b74e7bee9a
|
Fixed NeedReloadText & Added it so you cant spam fire shotgun
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2024-02-23 18:59:12 +00:00 |
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MH261677
|
2fc034892d
|
Fixed door collisions for weapons not shooting through open doors
|
2024-02-23 18:34:41 +00:00 |
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MH261677
|
27756691ba
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Fixed not being able to pickup primary while holding secondary
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2024-02-23 18:09:31 +00:00 |
|
Rafal Swierczek
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6fc0a508cf
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Build Error Fixes for Malformed Tags
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2024-02-23 08:48:19 +00:00 |
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Rafal Swierczek
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739bc786c3
|
Added Showcase Open World Level
|
2024-02-23 07:49:51 +00:00 |
|
Rafal Swierczek
|
f0f472bf86
|
Updated Game Intro Text
|
2024-02-23 07:35:41 +00:00 |
|
Rafal Swierczek
|
2fc54e009d
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Bugfix Corrupted Pause Menu Background Asset
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2024-02-23 07:31:06 +00:00 |
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Rafal Swierczek
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b71d597d00
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Merge remote-tracking branch 'origin/Environment-Appartment' into dev
# Conflicts:
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence1.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence2.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence3.uasset
# EndlessVendetta/Content/BountySystem/Waypoint/MainBountyIcon.uasset
# EndlessVendetta/Content/MainMenu/Music/Manu_maybe_3.uasset
# EndlessVendetta/Content/MainMenu/Music/Menu_maybe_1.uasset
# EndlessVendetta/Content/MainMenu/Music/Menu_maybe_2.uasset
# EndlessVendetta/Content/MainMenu/Music/Menu_maybe_3_1.uasset
# EndlessVendetta/Content/PauseMenu/PauseMenuBackground.uasset
# EndlessVendetta/Content/Ships/LZ_HomeHubIcon.uasset
# EndlessVendetta/Content/Ships/LandingZoneIcon.uasset
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2024-02-23 07:10:46 +00:00 |
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Rafal Swierczek
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8be741b67d
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Merge branch 'Open-World-Reworked' into dev
# Conflicts:
# EndlessVendetta/Content/BountySystem/Waypoint/MainBountyIcon.uasset
# EndlessVendetta/EndlessVendetta.uproject
|
2024-02-23 07:09:35 +00:00 |
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Rafal Swierczek
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0012488f1d
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Merge branch 'PauseMenuTabs' into dev
# Conflicts:
# EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence1.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence2.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence3.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
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2024-02-23 07:04:45 +00:00 |
|
|
69a98173ba
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Merge branch 'AI' into dev
# Conflicts:
# EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/BP_BasePistolWeapon.uasset
# EndlessVendetta/EndlessVendetta.sln.DotSettings.user
|
2024-02-23 06:55:40 +00:00 |
|
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a174d87d02
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Merge branch 'dev' into Sound-and-music
# Conflicts:
# EndlessVendetta/Content/Levels/ControlTutorialLevel.umap
# EndlessVendetta/Content/Ships/BP_SpaceShip.uasset
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
|
2024-02-23 06:50:22 +00:00 |
|
|
350a1d3b65
|
Update AI for Segregated Player Position Knowledge
|
2024-02-23 06:45:09 +00:00 |
|
MH261677
|
220f9ef159
|
Created Show and Hide Widget Functions
|
2024-02-23 05:54:49 +00:00 |
|
MH261677
|
d408958096
|
Added Empty Functions to prep for future
|
2024-02-23 05:54:48 +00:00 |
|
MH261677
|
70cc5bc96f
|
Added WBP To show Need to Reload Text and Hide Reload
|
2024-02-23 05:54:48 +00:00 |
|
|
ca473033ae
|
Add Sci-fi Icons Asset Pack
|
2024-02-23 05:53:43 +00:00 |
|
MH261677
|
9a66e91309
|
Fixed Sniper display information following player
|
2024-02-23 05:53:42 +00:00 |
|
MH261677
|
9388cae4c4
|
Fixed sniper not showing information display
|
2024-02-23 05:53:41 +00:00 |
|
MH261677
|
cee46afead
|
Fixed Primary Weapon not replacing when picking up new primary bug
|
2024-02-23 05:53:41 +00:00 |
|
|
0383b5ff02
|
Add Oasis Asset Pack
|
2024-02-23 05:53:39 +00:00 |
|
|
5e50fd1f6f
|
Update Dialogue to Skip Typewriter Effect
|
2024-02-23 05:53:15 +00:00 |
|
|
59a51239ee
|
Update Dialogue to be Able to Click to Progress
|
2024-02-23 05:53:14 +00:00 |
|
|
ccade9dfa1
|
Bugfix Game Mode Not Correctly Being Set On Dialogue End
|
2024-02-23 05:53:14 +00:00 |
|
Rafal Swierczek
|
d1b1826f12
|
Updated all Current Checkpoint Tips
|
2024-02-23 05:50:59 +00:00 |
|
MH261677
|
aec345028d
|
Created Show and Hide Widget Functions
|
2024-02-23 05:50:26 +00:00 |
|
MH261677
|
841c68ca7e
|
Added Empty Functions to prep for future
|
2024-02-23 05:50:26 +00:00 |
|
MH261677
|
f0e1dfeac8
|
Added WBP To show Need to Reload Text and Hide Reload
|
2024-02-23 05:50:25 +00:00 |
|
|
6a26ae70b5
|
Bugfix Telemetry Sending Invalid UUIDs
|
2024-02-23 05:29:36 +00:00 |
|
Rafal Swierczek
|
ae3f2f4495
|
Added Pause Menu Side Bounty Tab for No Remaining Side Bounties
|
2024-02-23 05:27:10 +00:00 |
|
Rafal Swierczek
|
d46bc7e45f
|
Reworked and Reimplemented Checkpoint Tips
|
2024-02-23 05:11:17 +00:00 |
|
Rafal Swierczek
|
9a2a365528
|
Added Side Bounties to Save System
|
2024-02-22 23:28:08 +00:00 |
|
KACPER Szelest
|
3a7c75e6d1
|
Added Landscape Environments
|
2024-02-22 21:14:23 +00:00 |
|
Rafal Swierczek
|
c166aa1cdb
|
Bugfix Side Bounties Stayed in Pause Menu after Completion
|
2024-02-22 16:18:08 +00:00 |
|
Rafal Swierczek
|
b6fb2da0ca
|
Added New Bounty Tab for Game Over State
|
2024-02-22 16:07:03 +00:00 |
|
Rafal Swierczek
|
20c331e8a3
|
Implemented Receiving Bounty Awards for Completing Bounties
|
2024-02-22 13:52:20 +00:00 |
|
MH261677
|
75c934e715
|
Replaced all doors in apartment to openable doors
|
2024-02-21 15:56:11 +00:00 |
|
MH261677
|
794c9b872c
|
Created doormesh copy to change origin point
|
2024-02-21 15:56:02 +00:00 |
|
LOUIS HORNE
|
9119fb0471
|
Megabuilding apt wip
|
2024-02-21 14:36:35 +00:00 |
|
LOUIS HORNE
|
449b7a7482
|
AddedToilet Roll
|
2024-02-21 11:01:19 +00:00 |
|
LOUIS HORNE
|
603a59bc5f
|
Added bins fixed hole in wall piece
|
2024-02-21 10:22:33 +00:00 |
|
LOUIS HORNE
|
5bb865aff0
|
Added fridge and changed some placement of assets
|
2024-02-21 09:38:28 +00:00 |
|
LOUIS HORNE
|
2682a92121
|
Retratgetting animations:
Retargeted animations, dosent work with torso
|
2024-02-19 16:05:20 +00:00 |
|
LOUIS HORNE
|
58345bed25
|
Fixed hair on enemy character
|
2024-02-19 15:38:38 +00:00 |
|
LOUIS HORNE
|
93d02f1d40
|
Hair Fix
Fixed hair on metahuman bp - need to rebind ai
|
2024-02-19 15:08:58 +00:00 |
|
Rafal Swierczek
|
1cdaea777e
|
WIP Completing Side Bounties and Receiving Rewards
|
2024-02-18 19:51:49 +00:00 |
|
Rafal Swierczek
|
6a8e5a98c2
|
Added Wave Survival Side Bounty Stand In
|
2024-02-17 16:44:01 +00:00 |
|
|
0e6c2d5d05
|
Update Enemy AI to Shoot w/ VFX, SFX & Animation
|
2024-02-16 19:04:14 +00:00 |
|
|
e4ff17cf4a
|
Add Bullet Projectile for Pistol
|
2024-02-16 19:03:08 +00:00 |
|
|
a7d57e34a9
|
Add SFX Montages for Pistol w/ Silenced Option
|
2024-02-16 18:16:50 +00:00 |
|
|
315e4aea6d
|
Update Pistol for Texture
|
2024-02-16 15:14:59 +00:00 |
|
|
9bfa322863
|
Add Animation Sequence on Pistol for VFX & SFX
|
2024-02-16 15:14:59 +00:00 |
|
|
bf46adfb47
|
Add Niagara VFX Assets for Shooting
|
2024-02-16 15:14:57 +00:00 |
|
|
dba51ac75a
|
Add Created Pistol Shooting Animation & Montage
|
2024-02-16 15:14:50 +00:00 |
|
|
d7900e1d23
|
Bugfix AI not Patrolling After Reaching Last Known Location
|
2024-02-16 15:14:50 +00:00 |
|
|
1df18ee825
|
Add Enemy AI Animation Blueprint for Pistol
|
2024-02-16 15:14:50 +00:00 |
|
|
0ad88410cc
|
Add Mixamo Skeleton Retargeted for Inverse Kinematics
|
2024-02-16 15:14:48 +00:00 |
|
|
81710f9b74
|
Add Mixamo Animation Retargeter Plugin
|
2024-02-16 15:14:47 +00:00 |
|
|
9ea72a861f
|
Add Sci-fi Icons Asset Pack
|
2024-02-16 15:14:47 +00:00 |
|
MH261677
|
37e2e55fc8
|
Fixed Sniper display information following player
|
2024-02-16 15:14:46 +00:00 |
|
MH261677
|
89f5194419
|
Fixed sniper not showing information display
|
2024-02-16 15:14:45 +00:00 |
|
MH261677
|
75df1a6bb1
|
Fixed Primary Weapon not replacing when picking up new primary bug
|
2024-02-16 15:14:44 +00:00 |
|
|
d2de6adb98
|
Add Oasis Asset Pack
|
2024-02-16 15:14:42 +00:00 |
|
|
b5f8e301f2
|
Update Dialogue to Skip Typewriter Effect
|
2024-02-16 15:14:14 +00:00 |
|
|
b244f733ba
|
Update Dialogue to be Able to Click to Progress
|
2024-02-16 15:14:13 +00:00 |
|
|
b7ac7d00de
|
Bugfix Game Mode Not Correctly Being Set On Dialogue End
|
2024-02-16 15:14:13 +00:00 |
|
Rafal Swierczek
|
3e37bbcc6a
|
Bugfix Main Bounty Button Being Disabled Upon Opening Pause Menu
|
2024-02-16 14:12:36 +00:00 |
|
Rafal Swierczek
|
40a50cc62c
|
Added Standin Pest Control Side Bounty and Checkpoint
|
2024-02-16 14:10:00 +00:00 |
|
Rafal Swierczek
|
c33044ae26
|
New Tutorial Intro
|
2024-02-16 14:09:10 +00:00 |
|
Rafal Swierczek
|
49ab926b4c
|
Added Bounty Face Profile
|
2024-02-15 10:07:09 +00:00 |
|