Commit Graph

913 Commits

Author SHA1 Message Date
45e797a71d Merge remote-tracking branch 'origin/MetaHuman-Test' into AI
# Conflicts:
#	EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacter.uasset
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
#	EndlessVendetta/EndlessVendetta.uproject
2024-02-27 21:10:52 +00:00
Rafal Swierczek
c3912fd175 Added Hacking Widgets to Money Problems Side Bounty 2024-02-27 21:07:37 +00:00
71d5e4dc23 Add Restricted Area UI to Prompt Player if in Restricted Space 2024-02-27 20:03:34 +00:00
c392ebc5c3 Update Pistol for Projectile, VFX & SFX Relative to Crosshair 2024-02-27 19:46:35 +00:00
80eec7267c Update AI Navmesh to Generate Navigation Mesh on Runtime 2024-02-27 19:04:50 +00:00
af41745dbe Update AI Navmesh to Ignore Doors 2024-02-27 18:58:11 +00:00
fcbd125dbd Add Restricted Zone Actor for Restricted Access Areas 2024-02-27 18:36:30 +00:00
52229f8975 Update AI for Hostility Levels 2024-02-27 17:32:29 +00:00
Rafal Swierczek
3791db6700 Bugfix Game Crashes when Tracking a new Bounty after Completing a CP with a Hidden Waypoint 2024-02-27 15:30:10 +00:00
Rafal Swierczek
85125dd30e Added Security Specialists Enemies to Side Bounty Area 2024-02-27 15:13:40 +00:00
REBECCA WYNN
a2790b76a1 added fish and plant movement in fish tank
placeholder texture on plants
2024-02-27 13:34:54 +00:00
Rafal Swierczek
9bb0759f01 Implemented Security Specialists Side Bounty Checkpoints 2024-02-27 13:26:50 +00:00
REBECCA WYNN
ea8f604d0f added fish tank and bubbles
implimented into unreal.
2024-02-27 11:50:09 +00:00
KACPER Szelest
1314a24727 polished landscape and added hill
I polished the current landscape to make the game look better and also added a hill that will contain the mainbounty location
2024-02-26 23:58:20 +00:00
Rafal Swierczek
b8ce592abd Implemented Pest Control Side Bounty Checkpoint 2024-02-26 22:29:34 +00:00
Rafal Swierczek
5db8b8f4ed Added Swat Enemies to Pest Problems Side Bounty in Open World 2024-02-26 21:05:22 +00:00
8e727e4a06 Update Default Rifle to Remove Sights 2024-02-26 19:03:56 +00:00
Rafal Swierczek
d45f659af9 Removed LZs from Save System and Replaced with Last Location 2024-02-26 17:57:53 +00:00
KACPER Szelest
b9f026ced5 Made beach area look nice 2024-02-25 18:46:44 +00:00
Rafal Swierczek
a2018e02ac Implemented Hover Bike Linear Landing Shock Absurber 2024-02-25 17:30:02 +00:00
KACPER Szelest
5aec5aa985 Fixed up the landscapes
Added up some extra polish to the landscapes to make them seem a little nicer
2024-02-25 17:02:13 +00:00
Rafal Swierczek
dca168ca3d Implemented Custom Gravity for Hover Bike 2024-02-25 16:17:25 +00:00
Rafal Swierczek
614d1c7219 Fixed Timothy Text Popping up Instead of Tutorial 2024-02-25 16:06:38 +00:00
Rafal Swierczek
a517eeb5b8 Implemented Dynamic Ground Checks Based on Movement Input 2024-02-25 14:56:58 +00:00
Rafal Swierczek
5a7bf44f7d Merge branch 'dev' into Open-World-Reworked
# Conflicts:
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
2024-02-25 09:03:44 +00:00
Rafal Swierczek
82a4951990 Implemented Exiting Hover Bike along with its UI 2024-02-25 08:57:20 +00:00
Rafal Swierczek
b4fcc23c50 Implemented Calling Bike Func 2024-02-24 16:48:06 +00:00
KACPER Szelest
69293e12dc Added Canyon road landscape
Added a canyon road landscape in order to help add life to the open world
2024-02-24 13:31:05 +00:00
KACPER Szelest
c7bb319014 Added Rocky Landscape
ADded in a rocky landscape in preperation for me to build the final landscape and then decorate it with art assets
2024-02-24 11:55:58 +00:00
MH261677
6af27aa2a6 Fixed Shotgun not doing any damage 2024-02-23 19:01:40 +00:00
MH261677
b74e7bee9a Fixed NeedReloadText & Added it so you cant spam fire shotgun 2024-02-23 18:59:12 +00:00
MH261677
2fc034892d Fixed door collisions for weapons not shooting through open doors 2024-02-23 18:34:41 +00:00
MH261677
27756691ba Fixed not being able to pickup primary while holding secondary 2024-02-23 18:09:31 +00:00
Rafal Swierczek
6fc0a508cf Build Error Fixes for Malformed Tags 2024-02-23 08:48:19 +00:00
Rafal Swierczek
739bc786c3 Added Showcase Open World Level 2024-02-23 07:49:51 +00:00
Rafal Swierczek
f0f472bf86 Updated Game Intro Text 2024-02-23 07:35:41 +00:00
Rafal Swierczek
2fc54e009d Bugfix Corrupted Pause Menu Background Asset 2024-02-23 07:31:06 +00:00
Rafal Swierczek
b71d597d00 Merge remote-tracking branch 'origin/Environment-Appartment' into dev
# Conflicts:
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence1.uasset
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence2.uasset
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence3.uasset
#	EndlessVendetta/Content/BountySystem/Waypoint/MainBountyIcon.uasset
#	EndlessVendetta/Content/MainMenu/Music/Manu_maybe_3.uasset
#	EndlessVendetta/Content/MainMenu/Music/Menu_maybe_1.uasset
#	EndlessVendetta/Content/MainMenu/Music/Menu_maybe_2.uasset
#	EndlessVendetta/Content/MainMenu/Music/Menu_maybe_3_1.uasset
#	EndlessVendetta/Content/PauseMenu/PauseMenuBackground.uasset
#	EndlessVendetta/Content/Ships/LZ_HomeHubIcon.uasset
#	EndlessVendetta/Content/Ships/LandingZoneIcon.uasset
2024-02-23 07:10:46 +00:00
Rafal Swierczek
8be741b67d Merge branch 'Open-World-Reworked' into dev
# Conflicts:
#	EndlessVendetta/Content/BountySystem/Waypoint/MainBountyIcon.uasset
#	EndlessVendetta/EndlessVendetta.uproject
2024-02-23 07:09:35 +00:00
Rafal Swierczek
0012488f1d Merge branch 'PauseMenuTabs' into dev
# Conflicts:
#	EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence1.uasset
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence2.uasset
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence3.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
2024-02-23 07:04:45 +00:00
69a98173ba Merge branch 'AI' into dev
# Conflicts:
#	EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/BP_BasePistolWeapon.uasset
#	EndlessVendetta/EndlessVendetta.sln.DotSettings.user
2024-02-23 06:55:40 +00:00
a174d87d02 Merge branch 'dev' into Sound-and-music
# Conflicts:
#	EndlessVendetta/Content/Levels/ControlTutorialLevel.umap
#	EndlessVendetta/Content/Ships/BP_SpaceShip.uasset
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-02-23 06:50:22 +00:00
350a1d3b65 Update AI for Segregated Player Position Knowledge 2024-02-23 06:45:09 +00:00
MH261677
220f9ef159 Created Show and Hide Widget Functions 2024-02-23 05:54:49 +00:00
MH261677
d408958096 Added Empty Functions to prep for future 2024-02-23 05:54:48 +00:00
MH261677
70cc5bc96f Added WBP To show Need to Reload Text and Hide Reload 2024-02-23 05:54:48 +00:00
ca473033ae Add Sci-fi Icons Asset Pack 2024-02-23 05:53:43 +00:00
MH261677
9a66e91309 Fixed Sniper display information following player 2024-02-23 05:53:42 +00:00
MH261677
9388cae4c4 Fixed sniper not showing information display 2024-02-23 05:53:41 +00:00
MH261677
cee46afead Fixed Primary Weapon not replacing when picking up new primary bug 2024-02-23 05:53:41 +00:00
0383b5ff02 Add Oasis Asset Pack 2024-02-23 05:53:39 +00:00
5e50fd1f6f Update Dialogue to Skip Typewriter Effect 2024-02-23 05:53:15 +00:00
59a51239ee Update Dialogue to be Able to Click to Progress 2024-02-23 05:53:14 +00:00
ccade9dfa1 Bugfix Game Mode Not Correctly Being Set On Dialogue End 2024-02-23 05:53:14 +00:00
Rafal Swierczek
d1b1826f12 Updated all Current Checkpoint Tips 2024-02-23 05:50:59 +00:00
MH261677
aec345028d Created Show and Hide Widget Functions 2024-02-23 05:50:26 +00:00
MH261677
841c68ca7e Added Empty Functions to prep for future 2024-02-23 05:50:26 +00:00
MH261677
f0e1dfeac8 Added WBP To show Need to Reload Text and Hide Reload 2024-02-23 05:50:25 +00:00
6a26ae70b5 Bugfix Telemetry Sending Invalid UUIDs 2024-02-23 05:29:36 +00:00
Rafal Swierczek
ae3f2f4495 Added Pause Menu Side Bounty Tab for No Remaining Side Bounties 2024-02-23 05:27:10 +00:00
Rafal Swierczek
d46bc7e45f Reworked and Reimplemented Checkpoint Tips 2024-02-23 05:11:17 +00:00
Rafal Swierczek
9a2a365528 Added Side Bounties to Save System 2024-02-22 23:28:08 +00:00
KACPER Szelest
3a7c75e6d1 Added Landscape Environments 2024-02-22 21:14:23 +00:00
Rafal Swierczek
c166aa1cdb Bugfix Side Bounties Stayed in Pause Menu after Completion 2024-02-22 16:18:08 +00:00
Rafal Swierczek
b6fb2da0ca Added New Bounty Tab for Game Over State 2024-02-22 16:07:03 +00:00
Rafal Swierczek
20c331e8a3 Implemented Receiving Bounty Awards for Completing Bounties 2024-02-22 13:52:20 +00:00
MH261677
75c934e715 Replaced all doors in apartment to openable doors 2024-02-21 15:56:11 +00:00
MH261677
794c9b872c Created doormesh copy to change origin point 2024-02-21 15:56:02 +00:00
LOUIS HORNE
9119fb0471 Megabuilding apt wip 2024-02-21 14:36:35 +00:00
LOUIS HORNE
449b7a7482 AddedToilet Roll 2024-02-21 11:01:19 +00:00
LOUIS HORNE
603a59bc5f Added bins fixed hole in wall piece 2024-02-21 10:22:33 +00:00
LOUIS HORNE
5bb865aff0 Added fridge and changed some placement of assets 2024-02-21 09:38:28 +00:00
LOUIS HORNE
2682a92121 Retratgetting animations:
Retargeted animations, dosent work with torso
2024-02-19 16:05:20 +00:00
LOUIS HORNE
58345bed25 Fixed hair on enemy character 2024-02-19 15:38:38 +00:00
LOUIS HORNE
93d02f1d40 Hair Fix
Fixed hair on metahuman bp - need to rebind ai
2024-02-19 15:08:58 +00:00
Rafal Swierczek
1cdaea777e WIP Completing Side Bounties and Receiving Rewards 2024-02-18 19:51:49 +00:00
Rafal Swierczek
6a8e5a98c2 Added Wave Survival Side Bounty Stand In 2024-02-17 16:44:01 +00:00
0e6c2d5d05 Update Enemy AI to Shoot w/ VFX, SFX & Animation 2024-02-16 19:04:14 +00:00
e4ff17cf4a Add Bullet Projectile for Pistol 2024-02-16 19:03:08 +00:00
a7d57e34a9 Add SFX Montages for Pistol w/ Silenced Option 2024-02-16 18:16:50 +00:00
315e4aea6d Update Pistol for Texture 2024-02-16 15:14:59 +00:00
9bfa322863 Add Animation Sequence on Pistol for VFX & SFX 2024-02-16 15:14:59 +00:00
bf46adfb47 Add Niagara VFX Assets for Shooting 2024-02-16 15:14:57 +00:00
dba51ac75a Add Created Pistol Shooting Animation & Montage 2024-02-16 15:14:50 +00:00
d7900e1d23 Bugfix AI not Patrolling After Reaching Last Known Location 2024-02-16 15:14:50 +00:00
1df18ee825 Add Enemy AI Animation Blueprint for Pistol 2024-02-16 15:14:50 +00:00
0ad88410cc Add Mixamo Skeleton Retargeted for Inverse Kinematics 2024-02-16 15:14:48 +00:00
81710f9b74 Add Mixamo Animation Retargeter Plugin 2024-02-16 15:14:47 +00:00
9ea72a861f Add Sci-fi Icons Asset Pack 2024-02-16 15:14:47 +00:00
MH261677
37e2e55fc8 Fixed Sniper display information following player 2024-02-16 15:14:46 +00:00
MH261677
89f5194419 Fixed sniper not showing information display 2024-02-16 15:14:45 +00:00
MH261677
75df1a6bb1 Fixed Primary Weapon not replacing when picking up new primary bug 2024-02-16 15:14:44 +00:00
d2de6adb98 Add Oasis Asset Pack 2024-02-16 15:14:42 +00:00
b5f8e301f2 Update Dialogue to Skip Typewriter Effect 2024-02-16 15:14:14 +00:00
b244f733ba Update Dialogue to be Able to Click to Progress 2024-02-16 15:14:13 +00:00
b7ac7d00de Bugfix Game Mode Not Correctly Being Set On Dialogue End 2024-02-16 15:14:13 +00:00
Rafal Swierczek
3e37bbcc6a Bugfix Main Bounty Button Being Disabled Upon Opening Pause Menu 2024-02-16 14:12:36 +00:00
Rafal Swierczek
40a50cc62c Added Standin Pest Control Side Bounty and Checkpoint 2024-02-16 14:10:00 +00:00
Rafal Swierczek
c33044ae26 New Tutorial Intro 2024-02-16 14:09:10 +00:00
Rafal Swierczek
49ab926b4c Added Bounty Face Profile 2024-02-15 10:07:09 +00:00
LOUIS HORNE
6211d0aaa8 Added Decals to apartment 2024-02-14 18:52:10 +00:00
Rafal Swierczek
d4fe69ec2c Added Bounty Floorplan 2024-02-14 16:21:25 +00:00
Rafal Swierczek
d689c17973 Bugfix Main Bounty Track Button Starts Enabled Despite Bounty being Tracked 2024-02-14 15:32:28 +00:00
Rafal Swierczek
eba19193b6 Bugfix Bounty Tracking not Working with Main Bounties Open World Checkpoint 2024-02-14 15:26:39 +00:00
Rafal Swierczek
1849db2219 Implemented Side Bounties Appearing in Pause Menu with Tracking Functionality 2024-02-12 23:41:02 +00:00
Louis Horne
efa8f3d618 Tried to replace enemy AI with Jhon
Animations didnt carry over. Medium was too high quality and tanked performance
2024-02-12 02:51:07 +00:00
Louis Horne
f2d01f159b Added Roof to the appartnment hit 2024-02-11 19:02:35 +00:00
KACPER Szelest
04dc798053 Added Water material 2024-02-11 15:10:47 +00:00
Rafal Swierczek
b7f376e9df Implemented Side Bounties Spawning 2024-02-11 14:21:45 +00:00
KACPER Szelest
45447db225 Added New reworked open level and landscape 2024-02-11 13:46:03 +00:00
KACPER Szelest
6aabb4b7b6 Added temp new player landscape 2024-02-11 00:55:47 +00:00
Rafal Swierczek
4621c3d9a6 Bugfix Merge Conflicts with Dev 2024-02-10 14:44:36 +00:00
Rafal Swierczek
3b748bc504 Merge branch 'dev' into PuaseMenuTabs
# Conflicts:
#	EndlessVendetta/Content/Dialogue/BP_DialogueUI.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
2024-02-10 14:20:25 +00:00
LOUIS HORNE
fdc3898bb0 Added window01 2024-02-09 16:27:44 +00:00
Rafal Swierczek
50d017caa5 Bugfix Pause Menu not Focusing upon Construction 2024-02-08 19:50:04 +00:00
Rafal Swierczek
543c20ea51 Implemented Bounty Tabs for in Progress Bounties 2024-02-08 17:40:33 +00:00
Rafal Swierczek
f1b5e5068c Implemented Bounty Tab Functionality without Bounty Tracking 2024-02-07 21:51:54 +00:00
LOUIS HORNE
5b2d9f62a2 Small changes 2024-02-07 12:30:01 +00:00
LOUIS HORNE
99f649c6df Updated rug 2024-02-07 12:26:42 +00:00
LOUIS HORNE
ded0bf6413 Put Together Modular Kit 2024-02-07 12:04:15 +00:00
MH261677
ac04c62f7d Fixed more issues with character 2024-02-06 14:51:40 +00:00
MH261677
089b680fe4 Fixed weapon not being able to be re-equipped & created new bool
we love dirty flags!
2024-02-06 13:56:40 +00:00
MH261677
8236ce7bcc Fixed workbench not equipping attachments to gun that you are not holding 2024-02-06 12:38:38 +00:00
MH261677
417b2656e4 Added Tags to stop silencers being attached to unneeded weapons 2024-02-06 12:36:35 +00:00
MH261677
4c30dc7422 Added new socket, Fixed weapon spawning multiple times 2024-02-06 12:01:59 +00:00
MH261677
64f17d7835 Made guns stay onto player but attach below the legs 2024-02-06 11:57:25 +00:00
MH261677
f8aee1c58a Removed Unmatching code in PrimaryWeapon switcher 2024-02-06 11:40:01 +00:00
Louis Horne
52964b640f Added more walls 2024-02-06 02:40:49 +00:00
61dfe7467b Update Dialogue to Skip Typewriter Effect 2024-02-05 20:12:29 +00:00
6b34ee2401 Update Dialogue to be Able to Click to Progress 2024-02-05 17:19:01 +00:00
8bd990107f Merge branch 'dev' into AI 2024-02-05 17:05:06 +00:00
0e268c28f9 Bugfix Game Mode Not Correctly Being Set On Dialogue End 2024-02-05 17:04:35 +00:00
MARCEL HARA
e44395a58f Quick Bug Fixes 2024-02-05 11:20:07 +00:00
Rafal Swierczek
5272f2054a Added Mayor to Enemy Test AI Level 2024-02-05 05:59:24 +00:00
Rafal Swierczek
14ff02285c Implemented Quit Tab and its Functionality 2024-02-05 05:55:41 +00:00
Rafal Swierczek
ca0365e41b Updated Main Menu Music to Drums Version 2024-02-05 03:54:35 +00:00
Rafal Swierczek
79a131cf59 Added Post Processing from Apartment Hit Level to All Current Gameplay Levels 2024-02-04 18:45:53 +00:00
Rafal Swierczek
9d26ef66f4 Added Custom Open World Spawn Location upon Completing a Main Bounty 2024-02-04 18:36:42 +00:00
Rafal Swierczek
ce4f968151 Implemented Loading and Saving Player Spawn Transform in Open World 2024-02-04 17:59:01 +00:00
Rafal Swierczek
a2e80dcdf6 Bugfix Player Maintains Velocity from Ship when Landing 2024-02-04 13:58:25 +00:00
Rafal Swierczek
412152bebd Updated Main Menu Music Track 2024-02-04 13:16:55 +00:00
Rafal Swierczek
958542ac69 Created Pause Menu with WIP Tab Functionality 2024-02-04 02:43:48 +00:00
Rafal Swierczek
162d9c85a4 Setup Pause Menu Input 2024-02-03 22:27:39 +00:00
Rafal Swierczek
f0f04e1928 Bugfix Build Issues with UnrealEd 2024-02-02 19:55:51 +00:00
Rafal Swierczek
71c79f00bd BugFix Merge Errors With Apartment Level 2024-02-02 18:43:10 +00:00
Rafal Swierczek
3657ff2716 Merge branch 'Environment-Appartment' into TempBuildSetup
# Conflicts:
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-02-02 17:14:44 +00:00
REBECCA WYNN
88a1bb58c7 Post Process Volume added. Particles testing. livingroom rearranged
major changes to visuals camera-wise
2024-02-02 15:01:15 +00:00
RAFAL SWIERCZEK
ade335d278 Prepped Build 2024-02-02 14:56:54 +00:00
RAFAL SWIERCZEK
fe671e10fc Bugfix Merge Errors 2024-02-02 11:42:15 +00:00
RAFAL SWIERCZEK
d943495179 Merge branch 'attachment-bug-fix' into Bounty-System-Rework
# Conflicts:
#	EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
2024-02-02 10:57:40 +00:00
RAFAL SWIERCZEK
bc8a390332 Merge branch 'Dialogue-System' into Bounty-System-Rework 2024-02-02 10:56:20 +00:00
Rafal Swierczek
2364873041 Added Weapons to Save System 2024-02-02 03:46:50 +00:00
Rafal Swierczek
ca6dc22109 Added Functional Elevator to Apartment Hit Level 2024-02-02 02:39:40 +00:00
92316bac9d Add Mayor Blueprint for Blockout 2024-02-02 01:44:08 +00:00
022fc8445c Reimplement Mayor Dialogue for Tutorial Level 2024-02-02 01:22:38 +00:00
Rafal Swierczek
f6e015e029 Merge branch 'Environment-Appartment' into Bounty-System-Rework
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-02-01 23:35:34 +00:00
Rafal Swierczek
71a416946f Implemented Eliminate Timothy Huntsmer CheckPoint 2024-02-01 23:33:51 +00:00
Rafal Swierczek
b63c4ea348 Added Temp Main Menu Tracks by Kacper 2024-02-01 19:56:42 +00:00
MH261677
c0dadec878 Added Silencer Equip Functionality to new workbench 2024-02-01 18:49:11 +00:00
MH261677
e59fa152c8 Fixed rotation and positioning of silencer on pistols 2024-02-01 18:48:45 +00:00
MH261677
e218a28e22 Created SilencerImage placeholder for UI 2024-02-01 18:48:28 +00:00
MH261677
64fa82b2da Created Attachment Tag to all attachments 2024-02-01 18:48:15 +00:00
MH261677
8aa0b69436 Added Primary and Secondary weapon meshes to workbench 2024-02-01 17:26:02 +00:00
MH261677
9ae158b4e8 Fixed BaseWeapon Recoil Crash Bug 2024-02-01 17:24:33 +00:00
Rafal Swierczek
da57792207 Bugfix Accidently Landing at LZ when Pressing F on Other Objects 2024-02-01 16:40:49 +00:00
MH261677
eaf5f6ca46 Added Camera to Workbench for creating better UI 2024-02-01 16:30:27 +00:00
MH261677
98bf5288ed Added Widget Vars and UI State Checks to stop Idle Anims 2024-02-01 16:30:10 +00:00
MH261677
cec0b54b1a Fixed Silencer for Rifles not positioned and rotated properly 2024-02-01 15:49:52 +00:00
Rafal Swierczek
971ed07da9 Bugfix Loading into Incomplete Tutorial Loads the Player into Open World Instead of Tutorial Level 2024-02-01 15:47:46 +00:00
Rafal Swierczek
e205f7522c Integrated Tutorial Bounty and WIP Apartment Bounty using Save System 2024-02-01 15:32:43 +00:00
MH261677
9329454318 Reworked Attachment spawning code to be more universal 2024-02-01 14:24:31 +00:00
Rafal Swierczek
486753b814 Reorganised Bounty System File Structure 2024-02-01 03:59:07 +00:00
Rafal Swierczek
3354a804cb Added Temp Hover Bike and Implemented Lean Functionality 2024-02-01 03:58:11 +00:00
LOUIS HORNE
2b559ff268 Added Rugs 2024-01-31 12:59:00 +00:00
REBECCA WYNN
fa7bf26c93 Added posters w/ textures
not decorated level with them yet
2024-01-29 12:03:19 +00:00
LOUIS HORNE
8c4793a617 Updated bed textures 2024-01-26 20:08:23 +00:00
LOUIS HORNE
5b63d14d88 added door frame sttarted replacing walls with modular kit 2024-01-26 18:52:17 +00:00
MARCEL HARA
3990cefbc0 Added Sockets to weapons for Silencer Attachment 2024-01-26 18:36:03 +00:00
MARCEL HARA
e3af853bdd Re-Worked Workbench code to use sockets instead of mesh loc 2024-01-26 18:35:44 +00:00
MARCEL HARA
57c55fb762 Fixed Bench Not recognizing secondary weapon only 2024-01-26 18:35:24 +00:00
MARCEL HARA
1edfa037a1 Changed Actor Tags & Removed Manual Mesh Attachment 2024-01-26 18:35:03 +00:00
MARCEL HARA
f402fde148 Created Temp Silencer Mesh 2024-01-26 18:34:14 +00:00
REBECCA WYNN
8de17be88e added all boiler room assets
everything for the boiler room (incl. textures) placed into new scene
2024-01-26 14:41:08 +00:00
dd9156e1fc Update Dialogue to Validate Choice Structure 2024-01-26 11:37:21 +00:00
Rafal Swierczek
50650aa796 Implemented Working Save System without Gameplay Functionality 2024-01-26 02:22:54 +00:00
Rafal Swierczek
75a2b43ef2 Created BP Version of EVGameMode 2024-01-25 17:50:17 +00:00
LOUIS HORNE
a2a8e53df4 Added wardrobe and scaled some assets 2024-01-25 16:02:16 +00:00
Rafal Swierczek
1e5afffcd8 Implemented MainSaveGameClass into Main Menu Buttons 2024-01-25 04:24:10 +00:00
Rafal Swierczek
fd5b82693a Created TempOpenWorld Level for Testing Save System 2024-01-25 03:56:29 +00:00
Rafal Swierczek
c72eb74123 Added Buttons and Audio to Main Menu 2024-01-25 03:19:44 +00:00
Rafal Swierczek
999460c3e1 Implemented Main Menu Level with a Cinematic Level Sequence 2024-01-25 02:43:28 +00:00
Rafal Swierczek
3558936f86 WIP Refactoring Main Bounty and Bounty Classes to Fit New Save System 2024-01-24 20:52:44 +00:00
Rafal Swierczek
9c48ae9465 Seperated Tutorial Facility from Open World 2024-01-24 20:51:56 +00:00
MH261677
c3c1eee87d Fixed sniper model being gone 2024-01-24 16:03:03 +00:00
773c69a99b Update Dialogue System for Unlimited Choices 2024-01-23 22:03:06 +00:00
Rafal Swierczek
c0e942ef7f Created a Template for Bounty Hunter Character basic Bounty Directing Functionality 2024-01-23 21:39:20 +00:00
2f1fe1c0ca Update Dialogue System for Changing Speaker 2024-01-23 21:21:56 +00:00
Rafal Swierczek
075aecf82a Created BountyHunterCharacter Class
Inherits from EndlessVendettaClass and is the new parent of MyVICharacterBase
2024-01-23 20:29:56 +00:00
Rafal Swierczek
0f4950135b Fixed Target Material on Walls 2024-01-23 20:23:54 +00:00
Rafal Swierczek
5072095e65 Added Characters Directory 2024-01-23 19:54:30 +00:00
ad94db81c7 Merge branch 'dev' into Dialogue-System
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h
2024-01-22 23:11:39 +00:00
649c364c27 Update Dialogue UI for Interact Events 2024-01-22 23:04:56 +00:00
e6b7edcf8c Update Character Interact to Include Dialogue 2024-01-22 23:04:39 +00:00
d30425d6e5 Merge remote-tracking branch 'origin/Dialogue-implementation' into Dialogue-System 2024-01-22 18:30:39 +00:00
MH261677
27b27699d6 Edited and changed pistol to have art asset 2024-01-22 17:47:43 +00:00
MH261677
086c187ca5 Created a new pistol socket on character skeleton 2024-01-22 17:46:39 +00:00
MH261677
7a68f52979 Added all weapons to test level for testing 2024-01-22 17:46:24 +00:00
MH261677
091b60cbe9 Imported Pistol asset from artist 2024-01-22 17:46:14 +00:00
MH261677
fb003af73f Added FOV Changes back for proper zooming 2024-01-22 17:46:04 +00:00
MH261677
31e492e026 Added Un-ADS for all Primary Weapons 2024-01-22 17:14:48 +00:00
MH261677
81a3fe895f Added Weapon Aiming for all primary and secondary weapons 2024-01-22 17:10:53 +00:00
LOUIS HORNE
9f6607d31a Added more Modular Wall Textures 2024-01-22 14:28:34 +00:00
701e42bcf5 Update Tutorial Target Material for Targets 2024-01-22 09:16:01 +00:00
fd980c7e96 Merge branch 'dev' into Dialogue-System 2024-01-22 08:58:02 +00:00
Rafal Swierczek
82261b8c44 Testing Random Guns Spawning at World Center
Turns out, when a weapon is dropped it goes to world center
2024-01-22 01:46:14 +00:00
Rafal Swierczek
46cb303b6a Updated First Tutorial Checkpoint to Include Game Intro 2024-01-22 01:19:58 +00:00
Rafal Swierczek
fe7b253233 Updated Waypoint Icons 2024-01-22 00:49:37 +00:00
KACPER Szelest
3f1a33b2fc Added music track and made it loop on ship.
I added the chill music track onto the small spaceship and made it loop.
2024-01-21 23:31:42 +00:00
KACPER Szelest
18ade4a57a Added chill music track
Added chill music track to play off of the boombox in the space ship
2024-01-21 23:24:41 +00:00
KACPER Szelest
6f3d1cc47e Added Boombox to ship
I added the boombox to the ship
2024-01-21 23:16:33 +00:00
KACPER Szelest
ebbc558f3b Added BoomBox
I added the boombox asset into the game files
2024-01-21 23:08:23 +00:00
KACPER Szelest
ff36db7f9e Merge branch 'dev' into Sound-and-music
# Conflicts:
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-01-21 22:57:13 +00:00
Rafal Swierczek
1e0dc49e5a Bugfix Landing Zone Interaction Range 2024-01-21 17:56:01 +00:00
Rafal Swierczek
b167dcca01 Optimised LandingZone Waypoint Transform Update from BP to C++ 2024-01-20 14:23:05 +00:00
Rafal Swierczek
542b09012b Implemented Sensitivity Settings for Devs 2024-01-20 14:21:46 +00:00
Rafal Swierczek
a84391c377 Disabled Motion Blur 2024-01-20 13:33:48 +00:00
Rafal Swierczek
d203b89320 Bugfix Head Bobbing Merge Conflicts 2024-01-19 18:01:13 +00:00
Rafal Swierczek
d5f98d5d39 Merge branch 'head-bobbing' into dev
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/BP_BaseWeapon.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
2024-01-19 15:55:14 +00:00
Rafal Swierczek
50f4b46549 Merge branch 'weapon-workbench' into dev
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/BP_BaseWeapon.uasset
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp
#	EndlessVendetta/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.cpp
2024-01-19 15:10:47 +00:00
Rafal Swierczek
10fc559eb9 Deleted Corrupted Arrow Icon 2024-01-19 15:05:05 +00:00
9458d574e3 Update Dialogue for Choices UI & Events 2024-01-15 03:44:31 +00:00
5145b69009 Update Dialogue Tree for Proper Choice Interpretation 2024-01-15 03:44:09 +00:00
Rafal Swierczek
521e08d07f Populated Apartment Hit with Enemies 2024-01-14 22:31:12 +00:00
Rafal Swierczek
1b922accb3 Bugfix Corrupted Arrow 2024-01-14 22:20:19 +00:00
Rafal Swierczek
8d0f5534ce Merge branch 'Tutorial-Enviroment' into dev
# Conflicts:
#	EndlessVendetta/Content/BountySystem/Waypoint/WaypointArrow.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
#	EndlessVendetta/EndlessVendetta.uproject
2024-01-14 22:01:42 +00:00
Rafal Swierczek
7fe18c2e8c Implemented the rest of the Open World Checkpoints 2024-01-14 21:57:55 +00:00
Rafal Swierczek
b53bdd2c26 Merged Open World into Training Facility 2024-01-14 21:31:16 +00:00
Rafal Swierczek
b1383864a6 Merge branch 'Open-world-blockout' into dev 2024-01-14 20:29:39 +00:00
Rafal Swierczek
e4f955744e Added Enter Space Ship Checkpoint 2024-01-14 20:28:18 +00:00
Rafal Swierczek
195ff80dea Implemented Landing Zone Landing Functionality 2024-01-14 20:13:17 +00:00
Rafal Swierczek
1dacb4f130 Implemented Landing Zone Entering Functionality and Space Ship Controls 2024-01-14 19:09:17 +00:00
Rafal Swierczek
7cc605b5e6 Finished all Interior Checkpoints for Now 2024-01-14 12:56:20 +00:00
Rafal Swierczek
6001e2ff1c Added All Dynamic Gun Range Tutorials 2024-01-14 07:55:52 +00:00
Rafal Swierczek
ef4e516355 Implemented Pistol Checkpoints 2024-01-14 07:17:33 +00:00
Rafal Swierczek
6a5559adb2 Bugfix Targets being Randomized out of Array 2024-01-14 06:58:13 +00:00
Rafal Swierczek
8b96a67028 Implemented Shotgun Checkpoints 2024-01-14 06:39:12 +00:00
Rafal Swierczek
5146327b2c Implemented Signing Papers Checkpoint 2024-01-14 03:58:54 +00:00
Rafal Swierczek
5d9903ff7e Added Gun Range 2024-01-14 03:25:06 +00:00
Rafal Swierczek
8219bcfda2 Added Gadget Room 2024-01-14 01:11:33 +00:00
Rafal Swierczek
0408cf83e7 Added Functionality to Parkour Room 2024-01-13 23:23:05 +00:00
Rafal Swierczek
aba76d43bb Fixed Issues with both Crouching and Gun Shooting Arrows 2024-01-13 22:14:19 +00:00
Rafal Swierczek
0ed56268d4 Added Parkour Room without Upstairs and Dynamic Obstacles 2024-01-13 21:35:05 +00:00
Rafal Swierczek
d9e249c153 Added Mayors Office 2024-01-13 19:30:52 +00:00
KACPER Szelest
c1ced2983b Added enemy Ai into 2nd side bounty
Added interactable enemy ai into the side bounty to patrol the area and attack the player
2024-01-13 18:18:12 +00:00
KACPER Szelest
a26e2be208 Created 2nd side bounty location rough blockout
created the rough blockout for the 2nd bounty location, more of a rough idea than a base for what the 2nd side bounty is envisioned to be
2024-01-13 18:03:55 +00:00
KACPER Szelest
55abb13e29 Fixed object placement with first side bounty
Fixed weird clipping and object placement issues with the first side bounty area
2024-01-13 16:50:09 +00:00
Rafal Swierczek
f56e3f7877 Added Reception Area to Training Facility 2024-01-13 14:22:43 +00:00
Rafal Swierczek
559977e0cf Implemented Target Dummy with Getting Shot Functionality 2024-01-13 03:29:54 +00:00
Rafal Swierczek
dbf5b10953 Imported Static Mesh into Project 2024-01-13 03:11:42 +00:00
Rafal Swierczek
3ef35408f4 Implemented Droppable Wall BP 2024-01-13 03:00:25 +00:00
Rafal Swierczek
8e101386da Fixed Player Cam Missing Important Component Tag for Gadgets 2024-01-13 02:10:56 +00:00
adc5787b43 Update Dialogue Tree for Text Wrapping & Multiple Speakers 2024-01-12 21:31:14 +00:00
eb8f90016f Update Dialogue Tree to be Able to have Cyclical Graphs 2024-01-12 21:23:44 +00:00
MH261677
e0786f9119 Created UI for workbench and handling weapon checks 2024-01-12 18:51:21 +00:00
MH261677
ab948c5d2f Made BlueprintReadWrite for weapon actors 2024-01-12 18:51:05 +00:00
MH261677
21cfa4f2c9 Added Silencer attachment code to all weapons 2024-01-12 18:50:53 +00:00
MH261677
1939f521f8 Fixed workbench not detecting secondary weapon 2024-01-12 18:50:37 +00:00
MH261677
d66bc0330a Added basic silencer code 2024-01-12 18:50:26 +00:00
MH261677
6d7c4d236b Gave all weapons suppressor slots 2024-01-12 18:50:10 +00:00
LOUIS HORNE
6bf2d0e93f Added bookshelf Edges 2024-01-12 18:38:30 +00:00
LOUIS HORNE
3bd14441c0 Added Decals 2024-01-12 17:48:18 +00:00
LOUIS HORNE
768fc014b0 Added clock and improved Collision 2024-01-12 16:26:35 +00:00
Rafal Swierczek
c25cbe5977 Implemented Vaulting Fix without Animations 2024-01-12 16:18:40 +00:00
MH261677
4743e4e792 Added Basic WeaponWorkbench Code 2024-01-12 15:38:25 +00:00
MH261677
247ab29a61 Fixed player crashing if no starter weapons 2024-01-12 15:38:09 +00:00
MH261677
f0692b04f0 Added Silencer Class for Attachment 2024-01-12 15:37:57 +00:00
KACPER SZELEST
94d096dc91 Added mayor dialogue tree
Added a dialogue tree to the mayor that the player can interact with during the tutorial
2024-01-12 13:53:40 +00:00
KACPER SZELEST
e049f745ac Added props into side bounty area 2024-01-12 13:11:17 +00:00
KACPER SZELEST
b33121a542 Added gang side bounty area 2024-01-12 13:04:51 +00:00
LOUIS HORNE
56be1f02e8 Wave Survival Blockout 2024-01-12 12:47:37 +00:00
LOUIS HORNE
4738db83d4 Moved Apartment into it's own level 2024-01-12 11:44:55 +00:00
LOUIS HORNE
d358f2b576 Lighting Update to open world 2024-01-12 11:01:22 +00:00
LOUIS HORNE
247081d774 Road changes to open world 2024-01-12 10:49:59 +00:00
1a2a562299 Add Dialogue Tree Interpreter Basic for Dialogue 2024-01-11 21:46:48 +00:00
15ca1add73 Merge branch 'dev' into Dialogue-System 2024-01-11 20:41:33 +00:00
LOUIS HORNE
9612ac9f7b Added Smaller wall pieces 2024-01-11 11:11:12 +00:00
Rafal Swierczek
5afd4bfe31 Implemented Vaulting Animation States and Started Resolving Vaulting not Activating 2024-01-11 07:49:58 +00:00
Rafal Swierczek
f2b31cb496 Bugfix Missing Vault Gameplay Tags from BP_FirstPersonCharacter 2024-01-11 04:37:47 +00:00
Rafal Swierczek
5c3ac88fa2 Bugfix Marcels Epic Gun Crashing the Game Im going INSANEEEE 2024-01-11 04:29:47 +00:00
Rafal Swierczek
cc130091fa Bugfix AMyVICharacterAbilityBase not Inheriting from AMyVICharacterBase 2024-01-11 04:14:31 +00:00
Rafal Swierczek
f8a86846b2 Implemented AMyVICharacter 2024-01-11 03:30:17 +00:00
Rafal Swierczek
70db6b3a99 Implemented AMyVICharacterAbilityBase 2024-01-11 03:19:07 +00:00
Rafal Swierczek
f6d54647aa Implemented AMyVICharacterBase 2024-01-11 03:06:23 +00:00
Rafal Swierczek
e2a109255b Imported VaultIt Plugin and Setup Project 2024-01-11 01:35:21 +00:00
Rafal Swierczek
9cf6884335 Updated Checkpoint Tips to Perma Stay on the Screen with a New Animation 2024-01-10 22:23:26 +00:00
Rafal Swierczek
39ed880d6b Updated Waypoints to Display Bounty Titles Instead of Checkpoint Descriptions 2024-01-10 21:31:10 +00:00
LOUIS HORNE
2680332dce Added Radio
RADIO ONLY PLAYS RAM RANCH
2024-01-10 16:29:07 +00:00
LOUIS HORNE
8d8e0e262c Added bookshelf 2024-01-10 14:59:59 +00:00
LOUIS HORNE
c942e23ba9 Updated level to be most recent hit blockout 2024-01-10 10:35:43 +00:00
LOUIS HORNE
7b5aff2f60 Merge remote-tracking branch 'origin/LevelDesign2' into Tutorial-Enviroment
# Conflicts:
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Button.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Seat.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/lambert1.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/standardSurface5.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/cofffee_table/coffee_table_re.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/side_table/side_table_bl.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/ceiling_light_02/ceiling_light_02_orange.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/lamp_01/lamp_01_orange.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/wall_light_01/wall_light_01_orange.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/wall_light_02/wall_light_02_orange.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
2024-01-10 09:20:56 +00:00