Commit Graph

644 Commits

Author SHA1 Message Date
LOUIS HORNE
ded0bf6413 Put Together Modular Kit 2024-02-07 12:04:15 +00:00
MH261677
ac04c62f7d Fixed more issues with character 2024-02-06 14:51:40 +00:00
MH261677
089b680fe4 Fixed weapon not being able to be re-equipped & created new bool
we love dirty flags!
2024-02-06 13:56:40 +00:00
MH261677
8236ce7bcc Fixed workbench not equipping attachments to gun that you are not holding 2024-02-06 12:38:38 +00:00
MH261677
417b2656e4 Added Tags to stop silencers being attached to unneeded weapons 2024-02-06 12:36:35 +00:00
MH261677
4c30dc7422 Added new socket, Fixed weapon spawning multiple times 2024-02-06 12:01:59 +00:00
MH261677
64f17d7835 Made guns stay onto player but attach below the legs 2024-02-06 11:57:25 +00:00
MH261677
f8aee1c58a Removed Unmatching code in PrimaryWeapon switcher 2024-02-06 11:40:01 +00:00
Louis Horne
52964b640f Added more walls 2024-02-06 02:40:49 +00:00
61dfe7467b Update Dialogue to Skip Typewriter Effect 2024-02-05 20:12:29 +00:00
6b34ee2401 Update Dialogue to be Able to Click to Progress 2024-02-05 17:19:01 +00:00
8bd990107f Merge branch 'dev' into AI 2024-02-05 17:05:06 +00:00
0e268c28f9 Bugfix Game Mode Not Correctly Being Set On Dialogue End 2024-02-05 17:04:35 +00:00
MARCEL HARA
e44395a58f Quick Bug Fixes 2024-02-05 11:20:07 +00:00
Rafal Swierczek
5272f2054a Added Mayor to Enemy Test AI Level 2024-02-05 05:59:24 +00:00
Rafal Swierczek
14ff02285c Implemented Quit Tab and its Functionality 2024-02-05 05:55:41 +00:00
Rafal Swierczek
ca0365e41b Updated Main Menu Music to Drums Version 2024-02-05 03:54:35 +00:00
Rafal Swierczek
79a131cf59 Added Post Processing from Apartment Hit Level to All Current Gameplay Levels 2024-02-04 18:45:53 +00:00
Rafal Swierczek
9d26ef66f4 Added Custom Open World Spawn Location upon Completing a Main Bounty 2024-02-04 18:36:42 +00:00
Rafal Swierczek
ce4f968151 Implemented Loading and Saving Player Spawn Transform in Open World 2024-02-04 17:59:01 +00:00
Rafal Swierczek
a2e80dcdf6 Bugfix Player Maintains Velocity from Ship when Landing 2024-02-04 13:58:25 +00:00
Rafal Swierczek
412152bebd Updated Main Menu Music Track 2024-02-04 13:16:55 +00:00
Rafal Swierczek
958542ac69 Created Pause Menu with WIP Tab Functionality 2024-02-04 02:43:48 +00:00
Rafal Swierczek
162d9c85a4 Setup Pause Menu Input 2024-02-03 22:27:39 +00:00
Rafal Swierczek
f0f04e1928 Bugfix Build Issues with UnrealEd 2024-02-02 19:55:51 +00:00
Rafal Swierczek
71c79f00bd BugFix Merge Errors With Apartment Level 2024-02-02 18:43:10 +00:00
Rafal Swierczek
3657ff2716 Merge branch 'Environment-Appartment' into TempBuildSetup
# Conflicts:
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-02-02 17:14:44 +00:00
REBECCA WYNN
88a1bb58c7 Post Process Volume added. Particles testing. livingroom rearranged
major changes to visuals camera-wise
2024-02-02 15:01:15 +00:00
RAFAL SWIERCZEK
ade335d278 Prepped Build 2024-02-02 14:56:54 +00:00
RAFAL SWIERCZEK
fe671e10fc Bugfix Merge Errors 2024-02-02 11:42:15 +00:00
RAFAL SWIERCZEK
d943495179 Merge branch 'attachment-bug-fix' into Bounty-System-Rework
# Conflicts:
#	EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
2024-02-02 10:57:40 +00:00
RAFAL SWIERCZEK
bc8a390332 Merge branch 'Dialogue-System' into Bounty-System-Rework 2024-02-02 10:56:20 +00:00
Rafal Swierczek
2364873041 Added Weapons to Save System 2024-02-02 03:46:50 +00:00
Rafal Swierczek
ca6dc22109 Added Functional Elevator to Apartment Hit Level 2024-02-02 02:39:40 +00:00
92316bac9d Add Mayor Blueprint for Blockout 2024-02-02 01:44:08 +00:00
022fc8445c Reimplement Mayor Dialogue for Tutorial Level 2024-02-02 01:22:38 +00:00
Rafal Swierczek
f6e015e029 Merge branch 'Environment-Appartment' into Bounty-System-Rework
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-02-01 23:35:34 +00:00
Rafal Swierczek
71a416946f Implemented Eliminate Timothy Huntsmer CheckPoint 2024-02-01 23:33:51 +00:00
Rafal Swierczek
b63c4ea348 Added Temp Main Menu Tracks by Kacper 2024-02-01 19:56:42 +00:00
MH261677
c0dadec878 Added Silencer Equip Functionality to new workbench 2024-02-01 18:49:11 +00:00
MH261677
e59fa152c8 Fixed rotation and positioning of silencer on pistols 2024-02-01 18:48:45 +00:00
MH261677
e218a28e22 Created SilencerImage placeholder for UI 2024-02-01 18:48:28 +00:00
MH261677
64fa82b2da Created Attachment Tag to all attachments 2024-02-01 18:48:15 +00:00
MH261677
8aa0b69436 Added Primary and Secondary weapon meshes to workbench 2024-02-01 17:26:02 +00:00
MH261677
9ae158b4e8 Fixed BaseWeapon Recoil Crash Bug 2024-02-01 17:24:33 +00:00
Rafal Swierczek
da57792207 Bugfix Accidently Landing at LZ when Pressing F on Other Objects 2024-02-01 16:40:49 +00:00
MH261677
eaf5f6ca46 Added Camera to Workbench for creating better UI 2024-02-01 16:30:27 +00:00
MH261677
98bf5288ed Added Widget Vars and UI State Checks to stop Idle Anims 2024-02-01 16:30:10 +00:00
MH261677
cec0b54b1a Fixed Silencer for Rifles not positioned and rotated properly 2024-02-01 15:49:52 +00:00
Rafal Swierczek
971ed07da9 Bugfix Loading into Incomplete Tutorial Loads the Player into Open World Instead of Tutorial Level 2024-02-01 15:47:46 +00:00
Rafal Swierczek
e205f7522c Integrated Tutorial Bounty and WIP Apartment Bounty using Save System 2024-02-01 15:32:43 +00:00
MH261677
9329454318 Reworked Attachment spawning code to be more universal 2024-02-01 14:24:31 +00:00
Rafal Swierczek
486753b814 Reorganised Bounty System File Structure 2024-02-01 03:59:07 +00:00
Rafal Swierczek
3354a804cb Added Temp Hover Bike and Implemented Lean Functionality 2024-02-01 03:58:11 +00:00
LOUIS HORNE
2b559ff268 Added Rugs 2024-01-31 12:59:00 +00:00
REBECCA WYNN
fa7bf26c93 Added posters w/ textures
not decorated level with them yet
2024-01-29 12:03:19 +00:00
LOUIS HORNE
8c4793a617 Updated bed textures 2024-01-26 20:08:23 +00:00
LOUIS HORNE
5b63d14d88 added door frame sttarted replacing walls with modular kit 2024-01-26 18:52:17 +00:00
MARCEL HARA
3990cefbc0 Added Sockets to weapons for Silencer Attachment 2024-01-26 18:36:03 +00:00
MARCEL HARA
e3af853bdd Re-Worked Workbench code to use sockets instead of mesh loc 2024-01-26 18:35:44 +00:00
MARCEL HARA
57c55fb762 Fixed Bench Not recognizing secondary weapon only 2024-01-26 18:35:24 +00:00
MARCEL HARA
1edfa037a1 Changed Actor Tags & Removed Manual Mesh Attachment 2024-01-26 18:35:03 +00:00
MARCEL HARA
f402fde148 Created Temp Silencer Mesh 2024-01-26 18:34:14 +00:00
REBECCA WYNN
8de17be88e added all boiler room assets
everything for the boiler room (incl. textures) placed into new scene
2024-01-26 14:41:08 +00:00
dd9156e1fc Update Dialogue to Validate Choice Structure 2024-01-26 11:37:21 +00:00
Rafal Swierczek
50650aa796 Implemented Working Save System without Gameplay Functionality 2024-01-26 02:22:54 +00:00
Rafal Swierczek
75a2b43ef2 Created BP Version of EVGameMode 2024-01-25 17:50:17 +00:00
LOUIS HORNE
a2a8e53df4 Added wardrobe and scaled some assets 2024-01-25 16:02:16 +00:00
Rafal Swierczek
1e5afffcd8 Implemented MainSaveGameClass into Main Menu Buttons 2024-01-25 04:24:10 +00:00
Rafal Swierczek
fd5b82693a Created TempOpenWorld Level for Testing Save System 2024-01-25 03:56:29 +00:00
Rafal Swierczek
c72eb74123 Added Buttons and Audio to Main Menu 2024-01-25 03:19:44 +00:00
Rafal Swierczek
999460c3e1 Implemented Main Menu Level with a Cinematic Level Sequence 2024-01-25 02:43:28 +00:00
Rafal Swierczek
3558936f86 WIP Refactoring Main Bounty and Bounty Classes to Fit New Save System 2024-01-24 20:52:44 +00:00
Rafal Swierczek
9c48ae9465 Seperated Tutorial Facility from Open World 2024-01-24 20:51:56 +00:00
MH261677
c3c1eee87d Fixed sniper model being gone 2024-01-24 16:03:03 +00:00
773c69a99b Update Dialogue System for Unlimited Choices 2024-01-23 22:03:06 +00:00
Rafal Swierczek
c0e942ef7f Created a Template for Bounty Hunter Character basic Bounty Directing Functionality 2024-01-23 21:39:20 +00:00
2f1fe1c0ca Update Dialogue System for Changing Speaker 2024-01-23 21:21:56 +00:00
Rafal Swierczek
075aecf82a Created BountyHunterCharacter Class
Inherits from EndlessVendettaClass and is the new parent of MyVICharacterBase
2024-01-23 20:29:56 +00:00
Rafal Swierczek
0f4950135b Fixed Target Material on Walls 2024-01-23 20:23:54 +00:00
Rafal Swierczek
5072095e65 Added Characters Directory 2024-01-23 19:54:30 +00:00
ad94db81c7 Merge branch 'dev' into Dialogue-System
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h
2024-01-22 23:11:39 +00:00
649c364c27 Update Dialogue UI for Interact Events 2024-01-22 23:04:56 +00:00
e6b7edcf8c Update Character Interact to Include Dialogue 2024-01-22 23:04:39 +00:00
d30425d6e5 Merge remote-tracking branch 'origin/Dialogue-implementation' into Dialogue-System 2024-01-22 18:30:39 +00:00
MH261677
27b27699d6 Edited and changed pistol to have art asset 2024-01-22 17:47:43 +00:00
MH261677
086c187ca5 Created a new pistol socket on character skeleton 2024-01-22 17:46:39 +00:00
MH261677
7a68f52979 Added all weapons to test level for testing 2024-01-22 17:46:24 +00:00
MH261677
091b60cbe9 Imported Pistol asset from artist 2024-01-22 17:46:14 +00:00
MH261677
fb003af73f Added FOV Changes back for proper zooming 2024-01-22 17:46:04 +00:00
MH261677
31e492e026 Added Un-ADS for all Primary Weapons 2024-01-22 17:14:48 +00:00
MH261677
81a3fe895f Added Weapon Aiming for all primary and secondary weapons 2024-01-22 17:10:53 +00:00
LOUIS HORNE
9f6607d31a Added more Modular Wall Textures 2024-01-22 14:28:34 +00:00
701e42bcf5 Update Tutorial Target Material for Targets 2024-01-22 09:16:01 +00:00
fd980c7e96 Merge branch 'dev' into Dialogue-System 2024-01-22 08:58:02 +00:00
Rafal Swierczek
82261b8c44 Testing Random Guns Spawning at World Center
Turns out, when a weapon is dropped it goes to world center
2024-01-22 01:46:14 +00:00
Rafal Swierczek
46cb303b6a Updated First Tutorial Checkpoint to Include Game Intro 2024-01-22 01:19:58 +00:00
Rafal Swierczek
fe7b253233 Updated Waypoint Icons 2024-01-22 00:49:37 +00:00
KACPER Szelest
3f1a33b2fc Added music track and made it loop on ship.
I added the chill music track onto the small spaceship and made it loop.
2024-01-21 23:31:42 +00:00
KACPER Szelest
18ade4a57a Added chill music track
Added chill music track to play off of the boombox in the space ship
2024-01-21 23:24:41 +00:00
KACPER Szelest
6f3d1cc47e Added Boombox to ship
I added the boombox to the ship
2024-01-21 23:16:33 +00:00
KACPER Szelest
ebbc558f3b Added BoomBox
I added the boombox asset into the game files
2024-01-21 23:08:23 +00:00
KACPER Szelest
ff36db7f9e Merge branch 'dev' into Sound-and-music
# Conflicts:
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-01-21 22:57:13 +00:00
Rafal Swierczek
1e0dc49e5a Bugfix Landing Zone Interaction Range 2024-01-21 17:56:01 +00:00
Rafal Swierczek
b167dcca01 Optimised LandingZone Waypoint Transform Update from BP to C++ 2024-01-20 14:23:05 +00:00
Rafal Swierczek
542b09012b Implemented Sensitivity Settings for Devs 2024-01-20 14:21:46 +00:00
Rafal Swierczek
a84391c377 Disabled Motion Blur 2024-01-20 13:33:48 +00:00
Rafal Swierczek
d203b89320 Bugfix Head Bobbing Merge Conflicts 2024-01-19 18:01:13 +00:00
Rafal Swierczek
d5f98d5d39 Merge branch 'head-bobbing' into dev
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/BP_BaseWeapon.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
2024-01-19 15:55:14 +00:00
Rafal Swierczek
50f4b46549 Merge branch 'weapon-workbench' into dev
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/BP_BaseWeapon.uasset
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp
#	EndlessVendetta/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.cpp
2024-01-19 15:10:47 +00:00
Rafal Swierczek
10fc559eb9 Deleted Corrupted Arrow Icon 2024-01-19 15:05:05 +00:00
9458d574e3 Update Dialogue for Choices UI & Events 2024-01-15 03:44:31 +00:00
5145b69009 Update Dialogue Tree for Proper Choice Interpretation 2024-01-15 03:44:09 +00:00
Rafal Swierczek
521e08d07f Populated Apartment Hit with Enemies 2024-01-14 22:31:12 +00:00
Rafal Swierczek
1b922accb3 Bugfix Corrupted Arrow 2024-01-14 22:20:19 +00:00
Rafal Swierczek
8d0f5534ce Merge branch 'Tutorial-Enviroment' into dev
# Conflicts:
#	EndlessVendetta/Content/BountySystem/Waypoint/WaypointArrow.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
#	EndlessVendetta/EndlessVendetta.uproject
2024-01-14 22:01:42 +00:00
Rafal Swierczek
7fe18c2e8c Implemented the rest of the Open World Checkpoints 2024-01-14 21:57:55 +00:00
Rafal Swierczek
b53bdd2c26 Merged Open World into Training Facility 2024-01-14 21:31:16 +00:00
Rafal Swierczek
b1383864a6 Merge branch 'Open-world-blockout' into dev 2024-01-14 20:29:39 +00:00
Rafal Swierczek
e4f955744e Added Enter Space Ship Checkpoint 2024-01-14 20:28:18 +00:00
Rafal Swierczek
195ff80dea Implemented Landing Zone Landing Functionality 2024-01-14 20:13:17 +00:00
Rafal Swierczek
1dacb4f130 Implemented Landing Zone Entering Functionality and Space Ship Controls 2024-01-14 19:09:17 +00:00
Rafal Swierczek
7cc605b5e6 Finished all Interior Checkpoints for Now 2024-01-14 12:56:20 +00:00
Rafal Swierczek
6001e2ff1c Added All Dynamic Gun Range Tutorials 2024-01-14 07:55:52 +00:00
Rafal Swierczek
ef4e516355 Implemented Pistol Checkpoints 2024-01-14 07:17:33 +00:00
Rafal Swierczek
6a5559adb2 Bugfix Targets being Randomized out of Array 2024-01-14 06:58:13 +00:00
Rafal Swierczek
8b96a67028 Implemented Shotgun Checkpoints 2024-01-14 06:39:12 +00:00
Rafal Swierczek
5146327b2c Implemented Signing Papers Checkpoint 2024-01-14 03:58:54 +00:00
Rafal Swierczek
5d9903ff7e Added Gun Range 2024-01-14 03:25:06 +00:00
Rafal Swierczek
8219bcfda2 Added Gadget Room 2024-01-14 01:11:33 +00:00
Rafal Swierczek
0408cf83e7 Added Functionality to Parkour Room 2024-01-13 23:23:05 +00:00
Rafal Swierczek
aba76d43bb Fixed Issues with both Crouching and Gun Shooting Arrows 2024-01-13 22:14:19 +00:00
Rafal Swierczek
0ed56268d4 Added Parkour Room without Upstairs and Dynamic Obstacles 2024-01-13 21:35:05 +00:00
Rafal Swierczek
d9e249c153 Added Mayors Office 2024-01-13 19:30:52 +00:00
KACPER Szelest
c1ced2983b Added enemy Ai into 2nd side bounty
Added interactable enemy ai into the side bounty to patrol the area and attack the player
2024-01-13 18:18:12 +00:00
KACPER Szelest
a26e2be208 Created 2nd side bounty location rough blockout
created the rough blockout for the 2nd bounty location, more of a rough idea than a base for what the 2nd side bounty is envisioned to be
2024-01-13 18:03:55 +00:00
KACPER Szelest
55abb13e29 Fixed object placement with first side bounty
Fixed weird clipping and object placement issues with the first side bounty area
2024-01-13 16:50:09 +00:00
Rafal Swierczek
f56e3f7877 Added Reception Area to Training Facility 2024-01-13 14:22:43 +00:00
Rafal Swierczek
559977e0cf Implemented Target Dummy with Getting Shot Functionality 2024-01-13 03:29:54 +00:00
Rafal Swierczek
dbf5b10953 Imported Static Mesh into Project 2024-01-13 03:11:42 +00:00
Rafal Swierczek
3ef35408f4 Implemented Droppable Wall BP 2024-01-13 03:00:25 +00:00
Rafal Swierczek
8e101386da Fixed Player Cam Missing Important Component Tag for Gadgets 2024-01-13 02:10:56 +00:00
adc5787b43 Update Dialogue Tree for Text Wrapping & Multiple Speakers 2024-01-12 21:31:14 +00:00
eb8f90016f Update Dialogue Tree to be Able to have Cyclical Graphs 2024-01-12 21:23:44 +00:00
MH261677
e0786f9119 Created UI for workbench and handling weapon checks 2024-01-12 18:51:21 +00:00
MH261677
ab948c5d2f Made BlueprintReadWrite for weapon actors 2024-01-12 18:51:05 +00:00
MH261677
21cfa4f2c9 Added Silencer attachment code to all weapons 2024-01-12 18:50:53 +00:00
MH261677
1939f521f8 Fixed workbench not detecting secondary weapon 2024-01-12 18:50:37 +00:00
MH261677
d66bc0330a Added basic silencer code 2024-01-12 18:50:26 +00:00
MH261677
6d7c4d236b Gave all weapons suppressor slots 2024-01-12 18:50:10 +00:00