Commit Graph

259 Commits

Author SHA1 Message Date
1b4a2673e3 Updated Combat UI for New Conventions (WIP) 2023-03-28 04:36:27 +01:00
3f5c7bcf1c Bugfix Merchant Unable to Purchase Items 2023-03-28 03:43:31 +01:00
Blue Probert
e2ca14c83f Bugfix Important Stats Widget Renamed 2023-03-23 17:27:17 +00:00
Marcel Hara
0779e31c75 Updated Positions of Items to Merchant Shop
Fixed the origin of the items and properly positioned and scaled items to make the merchant shop work fully
2023-03-16 17:18:01 +00:00
Marcel Hara
df4499fdde Updated TempCharacter to fix Camera issues
Fixed the UI not returning after player exits the merchant. Fixed the bug where if a player jumps and interacts with the merchant and then exits the camera is stuck in the air instead of resetting properly.
2023-03-16 16:31:40 +00:00
MH261677
093825dc0d Potential fix for merchant system UI
** POTENTIALLY FIXED NEED TO TEST**
2023-03-16 14:49:17 +00:00
Marcel Hara
6f9f95ab9d Attempted fix widget to merchant system 2023-03-14 13:04:33 +00:00
7585520586 Added Death Screen 2023-03-14 04:17:29 +00:00
c5409fcaa7 Removed Merchant Soft Lock for Build
Merchant SEVERELY BUGGY FUNCTIONALITY HAS BEEN DISABLED
2023-03-14 04:01:09 +00:00
ca87feaf2a Bugfix Getting Wrong Widget for Dialogue 2023-03-14 01:33:06 +00:00
4d77431338 Merge branch 'Quest-&-Dialogue-System' into dev 2023-03-13 22:02:36 +00:00
af86084f3e Updated Quest UI to Display Tasks 2023-03-13 18:11:42 +00:00
Marcel Hara
688a724a62 Merge branch 'dev' into UI-Implementation
# Conflicts:
#	Content/Blueprints/Player/BP_MyTempCharacter.uasset
#	Content/Levels/Top_layer_level.umap
2023-03-13 17:13:56 +00:00
Marcel Hara
c5ef154a3f Fixed Ammo items being destroyed
Fixed the ammo items being destroyed from the inventory
2023-03-13 17:06:10 +00:00
Marcel Hara
7e8ded362a Added All Item ammo types
Added every item ammo type to the game
2023-03-13 17:00:08 +00:00
3a99e71bde Added Base Stub for Quest System 2023-03-13 05:19:13 +00:00
76b2d78f0e Updated Dialogue for Choices 2023-03-13 04:49:09 +00:00
Marcel Hara
17df5728d9 Added WBP_Maps,WBP_Settings to MainMenuWidg
Added new widgets and now adding functionaity to escape button to make it close and re-open the menu
2023-03-06 17:27:16 +00:00
da1b3e9137 Bugfix Null Cached AI References 2023-03-06 15:37:31 +00:00
6db0770582 Bugfix Crouch Crashing Game 2023-03-06 15:00:08 +00:00
b16f632537 Updated Combat to Hide Gold & Health Text 2023-03-06 05:25:36 +00:00
0a0c5ed017 Bugfix Combat Initiation Not Checking AI Blackboard 2023-03-06 04:56:05 +00:00
d100a85a0d Updated Combat to Set Camera to Face Enemy 2023-03-06 04:28:13 +00:00
b5048e4be3 Updated Project Settings for Build 2023-03-06 00:22:09 +00:00
1cf40d1c05 Merge branch 'Hub-level-blockout' into dev 2023-03-06 00:20:01 +00:00
MH261677
fd16d32de7 Updated TempCharacter to cleanup
Cleaned up unused code/logs
2023-03-05 17:44:58 +00:00
MH261677
4357537009 Updated TempCharacter to create NoiseEmitter
Got the NoiseEmitter component and then used the makenoise function to make it create noise everytime the player walks
2023-03-05 17:41:39 +00:00
0bf0b5a220 Updated StatusSystem to Display Active Turns 2023-03-02 15:37:36 +00:00
c742abfce4 Added DamageOverTime Status Effect for Combat 2023-03-02 15:06:31 +00:00
0be235f6b1 Updated Thorns Status Effect to Trigger OnPlayerDamage 2023-03-02 03:25:00 +00:00
6227b4952c Updated StatusSystem to Bind Player/Enemy Turn Events 2023-02-28 16:48:30 +00:00
e8c20e2d67 Merge branch 'dev' into Turn-Based-Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
#	Content/Dialogue/NPCTest.uasset
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-02-28 15:29:35 +00:00
02832aee0e Updated TurnBasedCombat for Event Delegation 2023-02-27 20:01:02 +00:00
775f3b4945 Added Function Stub for Turn Events 2023-02-27 17:32:34 +00:00
e496cf07e9 Updated TurnBasedCombat to Use StatusSystem 2023-02-27 04:55:55 +00:00
fb697f3588 Added Thorns Status Effect for Combat 2023-02-27 04:55:12 +00:00
9b0ef82e7c Updated TurnBasedCombat to Include New Combos 2023-02-27 04:07:19 +00:00
e96c3411c0 Updated StatusSystem for Seconds Countdown 2023-02-27 03:46:06 +00:00
a6ef9f76cd Merge branch 'Dialogue-System' into dev 2023-02-25 02:27:38 +00:00
2f47693608 Bugfix Expiry Timers Not Getting Invalidated 2023-02-25 01:25:32 +00:00
939d1e8b92 Bugfix StatusEffects Not Being Added to Player 2023-02-25 00:20:49 +00:00
88323e4ea6 Updated EatableItems to Add Status Effects 2023-02-23 17:48:20 +00:00
MARCEL HARA
ce4f3aff1f Added SneakMechanicTesting level
Added new level for sneak mechanic testing
2023-02-23 16:03:10 +00:00
MARCEL HARA
119b5a141a Updated TempCharacter to remove unused Ulogs 2023-02-23 15:19:32 +00:00
37deb51b5f Added HealOverTime Status Effect for Testing 2023-02-23 03:50:26 +00:00
adba724dba Updated StatusSystem for Base UI and Time Functionality 2023-02-23 03:05:09 +00:00
985e713659 Bugfix No Post Processing Volume Crashes Engine 2023-02-23 01:28:29 +00:00
c880eb27ac Updated StatusSystem Struct for Bool Comparisons 2023-02-23 01:05:27 +00:00
31a6a5d98e Added StatusEffect Stub for Multiple Status Effects 2023-02-20 17:58:32 +00:00
MARCEL HARA
e9af8b713f Updated EatableItems to fix Ammo Consuming
Fixed ammo consuming crashing the client
2023-02-20 14:49:05 +00:00
26f21a9136 Updated DialogueNPC to use Ranged For Loops 2023-02-20 09:50:09 +00:00
MH261677
618a9509ca Updated EatableItems to add ammo {UNSTABLE}
Added functionality to the ammo count currently unstable as need to wait for other programmer to understand why it crashes.
2023-02-19 15:29:16 +00:00
MH261677
3c2d057951 Updated TempCharacter to destory ammo ore
destroys ammo ore when the player presses e on it
2023-02-19 15:28:34 +00:00
MH261677
43ef8e2110 Updated TempCharacter to sneak functionality
Added sneak functionality which makes the sphere radius smaller near enemies.
2023-02-17 13:12:28 +00:00
MARCEL HARA
77c43ab3d1 Updated TempCharacter to find AI Sphere 2023-02-16 15:02:58 +00:00
9bfb07fbba Updated DialogueNPC to Add Ids for Dialogue Paths 2023-02-09 17:01:03 +00:00
d1fab9f9a1 Updated DialogueNPC for Structs and Dialogue Paths 2023-02-09 03:12:27 +00:00
MH261677
324f062cc7 Updated EatableItems for AmmoFunctionality
Added ammo base functionality for using the ammo item in game
2023-02-07 00:11:00 +00:00
MH261677
797c447d47 Added Ammo Icon to Images 2023-02-06 23:51:45 +00:00
MARCEL HARA
36c18382a2 Updated TempCharacter for sneaking vignette effect
Added a Vignette effect when crouching
2023-02-06 15:55:12 +00:00
MARCEL HARA
5b4da1f02e Updated TempCharacter for Jump and Sneak
Added A sneak function and Jump function for the character
2023-02-06 15:26:22 +00:00
MARCEL HARA
0cf4ace43a Updated TempCharacter
Added Jump function which is using ACharacter and started working on custom Sneak function
2023-02-06 14:30:13 +00:00
a16de31aa2 Merge remote-tracking branch 'origin/merchant-system-v4' into dev 2023-02-06 13:53:22 +00:00
d21486797d Merge branch 'Dialogue-System' into dev
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
2023-02-06 13:53:15 +00:00
ce78e1d53b Merge remote-tracking branch 'origin/Turn-Based-Combat' into dev 2023-02-06 13:52:46 +00:00
7f3e3cbb52 Updated DialogueNPC to Add Dialogue via Blueprints 2023-02-06 03:28:53 +00:00
6310050647 Updated DialogueNPC for Text Animation Speed Property 2023-02-06 01:13:17 +00:00
MH261677
14c7d6b6d7 Updated TempCharacter.cpp
Cached the camera reference isntead of constantly casting for it
2023-02-04 18:34:53 +00:00
MH261677
81d926ffb3 Updated EatableItems.cpp
Made it so when the players health is above 100 they cant heal anymore. (Removed healing stacking)
2023-02-04 17:56:25 +00:00
MH261677
182f54a3c8 Updated TempCharacter.cpp
Added boolean to make inventory not open when in shop
2023-02-04 17:39:12 +00:00
acefce8bbc Added InteractNPC to Line Trace for Interact 2023-02-02 03:15:50 +00:00
5c5b915225 Updated DialogueNPC to Disable Character Movement 2023-02-02 02:39:35 +00:00
9e451d4539 Bugfix Set Mouse Input to Only Poll Yaw Movement 2023-02-02 02:19:59 +00:00
014a670ec5 Bugfix Widget Focus Not Correctly Being Set 2023-02-02 02:06:55 +00:00
3433254463 Added DialogueNPC Actor Component with Text Animation 2023-02-02 01:59:33 +00:00
7a715c2e55 Bugfix Hard Reference for GunEffect not Saving 2023-01-31 03:13:17 +00:00
7c3a9e8725 Updated Combat System to Clear Battle Log on Combat Start 2023-01-31 02:19:11 +00:00
ed0bcc7c76 Updated CombatCharacter to Spawn GunEffect onClick 2023-01-31 01:48:35 +00:00
45374da8bb Updated Combat System to Disengage from Combat 2023-01-31 01:39:42 +00:00
5b60412cf9 Updated TurnBaseCombat to Reset Resource Values
Temp until resource gathering
2023-01-31 01:25:54 +00:00
b84a16e926 Updated TurnBaseCombat to Link Health Values 2023-01-31 01:21:49 +00:00
f80f5f21ef Bugfix Action Point Count Down 2023-01-31 01:02:03 +00:00
d18c547632 Bugfix Cursor Not Hiding After Combat 2023-01-31 00:56:53 +00:00
7e81387247 Merge remote-tracking branch 'origin/merchant-system-v4' into Turn-Based-Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
2023-01-31 00:50:59 +00:00
3f8a2266c4 Updated InitCombat to Decrease Combat Range 2023-01-31 00:32:03 +00:00
0de2753dff Bugfix Clicking Instantly Activates Combat 2023-01-31 00:30:45 +00:00
e91d059c56 Bugfix Enemy Runs Away when User Init Combat 2023-01-31 00:30:14 +00:00
6092c22a2b Updated TurnBasedCombat to Link Enemy Health 2023-01-31 00:04:24 +00:00
8b2b9d56cb Updated HoldToInitCombat for Unreal Naming Conventions 2023-01-30 23:03:50 +00:00
cd17363421 Removed Legacy Source Code to Reduce Compilation 2023-01-30 23:03:20 +00:00
MH261677
f33c43689b Updated Interaction,TempCharacter.cpp
Fixed being able to open the text widget while the selector is open so merchant is fully working now.
2023-01-30 21:07:36 +00:00
Marcel Hara
63e44f47e8 Changed Interaction.cpp comment change
Changed the ref comment
2023-01-30 17:23:19 +00:00
Marcel Hara
11e6393726 Updated Interaction,TempCharacter.cpp
Removed the code from TempCharacter from last commit and created a new function Inside of Interaction that activates the TempCharacter.cpp InputEnabler()
2023-01-30 17:21:10 +00:00
MARCEL HARA
810b4b1680 TemporarilyBroken TempCharacter.cpp
Attempted to fix the close button currently it crashes.
2023-01-26 18:12:24 +00:00
MARCEL HARA
6faa177f96 Updated Interaction.cpp
Referenced the two buy confirms screen so I can just hide them and cache them upon the start of the game to optimize and fix many bugs such as being able to stack the buy screens.
2023-01-26 17:43:07 +00:00
MARCEL HARA
ddc2ef526d Updated Interaction.cpp
Optimized more code by caching more widgets and instead of creating new widgets I am just toggling them on and off.
2023-01-23 17:41:55 +00:00
MARCEL HARA
3f4cdf5bfa Updated Interaction.cpp
Optimized some functions and variables by storing them in beginplay
2023-01-23 16:14:15 +00:00
82c65b3fc4 Fix for Version Conflict 2023-01-17 08:46:31 +00:00
faf37bce52 Bugfix Collisions on Tunnel Pathways Partially Corrected 2023-01-17 05:13:02 +00:00
41bee1b0bd Merge remote-tracking branch 'origin/merchant-system-v3' into AI-Perception 2023-01-17 04:20:15 +00:00