MH261677
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a45b7488ba
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Working weapon switching
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2023-10-19 17:38:18 +01:00 |
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MH261677
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6c1c5ca12e
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Added New AR Test & Started working on switching system
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2023-10-19 16:44:35 +01:00 |
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MH261677
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feeb0f36d6
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Finished Creating Weapon Stat UI for all Weapons
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2023-10-19 15:30:39 +01:00 |
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MARCEL HARA
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c68c1b70dc
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Started adding WeaponStats UI
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2023-10-19 12:08:25 +01:00 |
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MARCEL HARA
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a9eb6e3eea
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Updated all Classes to have new Interface Function
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2023-10-19 11:19:12 +01:00 |
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dec1d761bf
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Replaced Interactable Actor Class with Interaction Interface
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2023-10-18 00:02:16 +01:00 |
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ab76177b16
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Merge remote-tracking branch 'origin/WeaponPickupSystem' into TutorialBounty
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/WBP_AmmoCount.uasset
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2023-10-17 22:45:52 +01:00 |
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9ef4894aa8
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Merge branch 'Blockout' into TutorialBounty
# Conflicts:
# EndlessVendetta/Content/LevelPrototyping/Materials/M_Concrete.uasset
# EndlessVendetta/Content/LevelPrototyping/Scenes/TutorialHit.umap
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2023-10-17 15:44:42 +01:00 |
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Chris Farrer
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ce25923886
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Added Kitchen Props to tutorial
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2023-10-16 16:25:50 +01:00 |
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rebecca wynn
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fa0d15aa53
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added lights assets (ceiling 1 and 2)
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2023-10-16 16:23:55 +01:00 |
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MARCEL HARA
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b239012411
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Added Reload Text To Weapons When Reloading
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2023-10-16 16:14:23 +01:00 |
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MARCEL HARA
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a3021a2722
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Added Reload Wait Timer To All Weapons
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2023-10-16 15:54:53 +01:00 |
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Louis Horne
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f34d7500f9
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Added Placeholder props to tutorial level
Added: bed, bookshelf, wardrobe, desk, small desk
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2023-10-16 15:53:46 +01:00 |
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Rafal Swierczek
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05ca404a7f
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Deleted Doors from Tutorial Hit
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2023-10-16 15:27:22 +01:00 |
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MARCEL HARA
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055356ec01
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Tweaked Weapon Values & Added Tick func to Char.cpp
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2023-10-16 15:16:57 +01:00 |
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Louis Horne
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776bfc8275
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Updated Conrete texture
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2023-10-16 15:05:48 +01:00 |
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Rafal Swierczek
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131b1977ba
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Added AI Control HUB to Tutorial Hit Level
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2023-10-16 14:00:13 +01:00 |
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Rafal Swierczek
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8f951c3927
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Merge branch 'BackupBuild' into dev
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
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2023-10-16 13:33:10 +01:00 |
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Rafal Swierczek
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4219d01ae7
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Merge branch 'WeaponSystem' into BackupBuild
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2023-10-16 13:31:46 +01:00 |
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Rafal Swierczek
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e741b3c17a
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Preppared Build
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2023-10-16 13:31:10 +01:00 |
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MARCEL HARA
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e5cc2ad9f7
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Changed DebugLine to Grey and Lowered Timer To Create Bullet Trail
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2023-10-16 13:23:03 +01:00 |
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MARCEL HARA
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fad7da57f8
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Fixed Tap Fire Rate On All Pistols
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2023-10-16 13:18:39 +01:00 |
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Rafal Swierczek
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f641053ce9
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Merge branch 'WeaponSystem' into BackupBuild
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2023-10-16 11:41:42 +01:00 |
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MARCEL HARA
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e62345d690
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Updated Recoil Pitch to Stop Being Perfect for Guns
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2023-10-16 11:40:53 +01:00 |
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Rafal Swierczek
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07b6f9aeac
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Merge branch 'WeaponSystem' into BackupBuild
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.cpp
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2023-10-16 11:23:56 +01:00 |
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e71d022e65
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Merge branch 'FavourSystem' into dev
# Conflicts:
# EndlessVendetta/EndlessVendetta.uproject
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2023-10-15 13:20:15 +01:00 |
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8ad1393ffb
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Fixed Buying a Bounty Alteration Multiple Times
Player can now only buy each bounty alteration once per bounty
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2023-10-15 13:16:59 +01:00 |
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d32b2fc6f5
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Implemented All Favour Buying Buttons
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2023-10-15 13:07:20 +01:00 |
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8b4a78435d
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Added First Buy Buttons Delegate
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2023-10-14 17:54:03 +01:00 |
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d922ceec10
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Fixed Missing Custom Bounty Alteration Behaviour
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2023-10-14 17:20:17 +01:00 |
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d2481e79b8
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Fixed Text Formatting Issues for PC_Display Widget
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2023-10-14 17:10:29 +01:00 |
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MH261677
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73fa607cfb
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Fixed and Added Ammo UI for Both Pistol and AR
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2023-10-14 15:48:59 +01:00 |
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1746dad55c
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Bugfix Crashing After an Enemy is Killed
Handled Death in AI Control Hub
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2023-10-13 15:47:25 +01:00 |
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72ef4989c5
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Prepared Scene for Peer Review Backup Build
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2023-10-13 15:27:17 +01:00 |
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Louis Horne
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7ad9e95679
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Update level blockout to include placeholder cover/furniture
Its just boxes mostly
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2023-10-13 14:27:56 +01:00 |
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5e322d35e1
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Merge branch 'MergingBlockout' into BackupBuild
# Conflicts:
# EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
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2023-10-13 13:37:40 +01:00 |
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7296353c73
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Fixed Being Unable to Complete a Main Bounty
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2023-10-12 21:29:19 +01:00 |
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58a2d791b4
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Implemented a new Test Bounty with Side Bounties
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2023-10-12 21:18:51 +01:00 |
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3efc8f088d
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Implemented Load OS BP Implementable Event
Sets up what values the player sees on the in games pc's display, values such as what bounty they're on or how much a favour will cost them
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2023-10-12 20:47:27 +01:00 |
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80216b098e
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Implemented Navigating Bounty Directors PC Interface
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2023-10-12 19:45:54 +01:00 |
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e2561df38c
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Implemented Stand in Bounty Director PC Asset
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2023-10-12 17:40:24 +01:00 |
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Rafal Swierczek
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82979e32e0
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Added Bounty Directors PC Landing Page Layout
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2023-10-12 12:01:18 +01:00 |
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Rafal Swierczek
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e29a753015
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Deleted Old Test Bounties
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2023-10-12 12:00:25 +01:00 |
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280644da78
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Update Enemy AI for Alert Level 2 - Hunt Player
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2023-10-12 11:35:12 +01:00 |
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Rafal Swierczek
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215f24e61c
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Added Stand In PC Background Image for Bounty Director PC
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2023-10-12 11:23:26 +01:00 |
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32a5e64d00
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Add Console Commands for AI Killing & Alert Level
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2023-10-12 11:21:17 +01:00 |
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Louis Horne
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9b6f3c6f28
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Add Concrete texture to tutorial hit floor
Its lowkey trash but can be worked on and made better
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2023-10-12 11:18:53 +01:00 |
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Rafal Swierczek
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2b16934644
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Implemented PC Display Info USTRUCT
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2023-10-12 10:46:25 +01:00 |
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cec447eb73
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Implemented PC Display User Widget Class with WIP USTRUCT
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2023-10-11 23:41:26 +01:00 |
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MH261677
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4be68e91a5
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Started adding basic UI on weapons
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2023-10-11 18:53:57 +01:00 |
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